Sandbox/Practice Mode?
Posted: 14 June 2026, 23:53
We are loving the implementation, but this is a complicated game that needs discussions about the order of moves, searches, and attacks. There have been times when I select a survivor and then find out that they cannot actually do all the actions I need and I should activate a different survivor first. Another forum topic suggests a "cancel activation" - which would be fantastic!
It would be very useful to be able to select a character and see what their immediate choices are (Move 1, Move 0, Search 1, Search 0, Combat Gun, Combat Knife, etc.). This would make it easier to choose which to activate, and that info is revealed upon activation, so I would hope it would be easy to add.
I have also seen a feature in other games where you could enter "practice mode" and play through some actions to see what is possible before committing to the actual turn. I realize its not as "hardcore" as the game itself is, but it would make the online, turn-based nature much more fun.
I have no idea how difficult that request would be to implement, but I thought I would ask.
Thanks,
Larry
It would be very useful to be able to select a character and see what their immediate choices are (Move 1, Move 0, Search 1, Search 0, Combat Gun, Combat Knife, etc.). This would make it easier to choose which to activate, and that info is revealed upon activation, so I would hope it would be easy to add.
I have also seen a feature in other games where you could enter "practice mode" and play through some actions to see what is possible before committing to the actual turn. I realize its not as "hardcore" as the game itself is, but it would make the online, turn-based nature much more fun.
I have no idea how difficult that request would be to implement, but I thought I would ask.
Thanks,
Larry