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basket chair separates newborn from mother
Posted: 11 July 2026, 07:59
by TrickD
When I play the minor improvement, C022 Basket Chair, after taking Wish for Children as my first action, the newborn is left on the action space after moving my worker into the chair, preventing a second Wish for Children action in the same round.
Was this the intended behavior? I'd expected the child to have been moved into the chair based on this comment from Grzegorz Kobiela,
https://boardgamegeek.com/thread/232882 ... 0#33567910.
Re: basket chair separates newborn from mother
Posted: 12 July 2026, 17:02
by alexwjb
It's intended, if it worked as you suggested it would instantly be banned for being overpowered, and it's inconsistent with various other rulings. I'm not sure ponton would stand by it now tbh
Re: basket chair separates newborn from mother
Posted: 12 July 2026, 22:12
by blakesley
But then shouldn't the card text be updated (or else add clarifying notes) that Wish for Children is also exempt from the effect?
Re: basket chair separates newborn from mother
Posted: 12 July 2026, 23:26
by alexwjb
Wish for Children is not exempt from the effect. If the first person you placed was on Wish for Children, that person will move to Basket Chair if you want. It just won’t also move the other person on the space (the newborn).
I can add a card ruling clarifying that.
Re: basket chair separates newborn from mother
Posted: 14 July 2026, 17:54
by alexwjb
I've added the card ruling
Re: basket chair separates newborn from mother
Posted: 26 August 2026, 21:27
by torvaldur_makan
alexwjb wrote: ↑14 July 2026, 17:54
I've added the card ruling
But where is this ruling? The referenced ruling in this thread, and in the unofficial compendium is the opposite of what the BGA ruling says.
Re: basket chair separates newborn from mother
Posted: 26 August 2026, 22:54
by alexwjb
The card itself is clear:
"When you play this card, you can immediately move the first person you placed this work phase to this card. If you do, immediately afterward, you can place another person."
It says "move the first person you placed". It says nothing about moving the newborn, and newborns are people in themselves.
The rules are explicit that newborns are placed on the Wish for Children space when you grow there.
Hence why the ruling from 2019 was inconsistent and would make Basket Chair immediately overpowered and banned.
Re: basket chair separates newborn from mother
Posted: 28 August 2026, 16:28
by torvaldur_makan
Would it really be that overpowered? Of course, if you had two empty rooms, you could grow twice the same round which would be very strong, but how often do you have that?
With only one empty room, it would open up the growth queue for your opponents.
I'm sure I'm missing other scenarios.
Re: basket chair separates newborn from mother
Posted: 28 August 2026, 22:35
by alexwjb
torvaldur_makan wrote: ↑28 August 2026, 16:28
Would it really be that overpowered? Of course, if you had two empty rooms, you could grow twice the same round which would be very strong, but how often do you have that?
With only one empty room, it would open up the growth queue for your opponents.
I'm sure I'm missing other scenarios.
If Basket Chair cleared the space, you could easily plan to grow twice in the same round - either by gather double build parts early, or just urgent + urgent in round 12/13. For a card with no prerequisites whatsoever, that costs 1 resource and gives you a point.
Re: basket chair separates newborn from mother
Posted: 29 August 2026, 14:52
by torvaldur_makan
alexwjb wrote: ↑28 August 2026, 22:35
torvaldur_makan wrote: ↑28 August 2026, 16:28
Would it really be that overpowered? Of course, if you had two empty rooms, you could grow twice the same round which would be very strong, but how often do you have that?
With only one empty room, it would open up the growth queue for your opponents.
I'm sure I'm missing other scenarios.
If Basket Chair cleared the space, you could easily plan to grow twice in the same round - either by gather double build parts early, or just urgent + urgent in round 12/13. For a card with no prerequisites whatsoever, that costs 1 resource and gives you a point.
I guess the urgent space makes it quite strong, for example, Urgent, SP+Basket Chair, Urgent again. That line is only valid if you're on a small house. And I guess most of us wouldn't mind buffs to small house strategies?
But for regular growth, I'm still not convinced the effect is overpowered. Getting resources to double build early and still have a reed to spare is not easy. Combined with a point on the card it might be too strong. But is it stronger than Swing Plow, Brewery Pond etc? I am hesitant to make assumptions without data.