Strategy Guide
Posted: 26 July 2026, 10:18
I decided to write this guide because I still see a lot of players (mostly beginners but not exclusively) play the game suboptimally.
The most important points are, in my opinion:
Thank you for reading. If you have any questions about the game or this guide or feel like I should add or change something, feel free to ask me.
The most important points are, in my opinion:
- Evaluate your current hand, not your possible future hands: This best tells your teammates your current hand and avoids unnecessary adjustments on river. This is particularly important to poker players.
- Show your absolute hand ranking, but be prepared to adjust depending on what others have. At the end, only the relative ranking matters. For example, if you first take white 4 with Q5, and everyone takes white 3 or lower, they show you they are all weaker than you. Remember, someone has to take the 6, and because you have reason to believe that you have the relatively highest combination, you should be the one to take it. (As an extreme example: I had a game where 94 correctly took the white 6 after a while!)
- On future rounds, you should usually take the same chip as before, unless one of the following happens:
- your hand improved, in which case you take a higher chip that best shows your improvement (or re-take the highest chip if you already had it in the previous round)
- someone else's hand improved and is now higher than yours, in which case you go down by what you think however many people below you passed you
- someone got new cards because of "Motion Detector" or "Laser Tripwires" and you need to find out what they have now
- your relative ranking might have changed due to a community card. For example, if you have 55 and the community cards are KK828, you might have to go down on river because your 55 doesn't matter anymore, so your pocket pair got transformed into a low kicker.
- you think the current chip distribution is wrong. Use this with caution because it has a lot of potential for confusion. Usually you should do this after everyone has taken their chips on river, just before the showdown. That's because community cards might solve the issue, eliminating the need to correct. Make sure others know you're trying to correct and not improving!
- Trust in others that they give you the best possible information. For example, if you take the white 1 with 52, the flop is J92, you take the yellow 2 to show improvement, and everyone else now takes the yellow chip 1 lower than their white chip, it means that no one can beat your pair of 2s and you should take the 6 without further ado.
- Take only your hand into account when taking your first white chip. This gives your teammates more info and helps to sort at the start. I find good ranges are pair/A=6, K=5, Q=4, JT=3, 98=2, 7-=1. (with Security Cameras: triple/pair=6, A=5, K=4, QJ=3, T9=2, 8-=1, though some people also take 2 with J and 1 with 9.) Importantly, always sort yourself where you think you belong and sometimes fight a bit. Don't just take the last chip that's left! The more chips move, the more communication happens. Having agreed upon ranges is helpful because it makes sorting easier. For example, if 3 people start at white 6, anyone who doesn't should end up with at most a 3.
Thank you for reading. If you have any questions about the game or this guide or feel like I should add or change something, feel free to ask me.