Suggestion: Oranges and Lemons
Posted: 08 August 2026, 11:53
Hey everyone! Just wanted to toss out a suggestion for a game I’d love to see on Board Game Arena eventually: Oranges and Lemons.
It’s not currently on BGA, but it’s such a gem. On the table, it looks absolutely stunning, the colors and components really pop but what actually sold me on it are the mechanics. It’s got a super clever, satisfying decision space that feels really rewardingly tactical without being bogged down in bloat.
Because the rules are clean and the spatial gameplay is so grid-friendly, I feel like it would translate smoothly to BGA's interface for both turn-based and live games.
Anyone else here played it? Would love to see this get some traction if a dev is ever looking for a new project to adapt!
It’s not currently on BGA, but it’s such a gem. On the table, it looks absolutely stunning, the colors and components really pop but what actually sold me on it are the mechanics. It’s got a super clever, satisfying decision space that feels really rewardingly tactical without being bogged down in bloat.
Because the rules are clean and the spatial gameplay is so grid-friendly, I feel like it would translate smoothly to BGA's interface for both turn-based and live games.
Anyone else here played it? Would love to see this get some traction if a dev is ever looking for a new project to adapt!