Update the walkthrough
Posted: 18 August 2026, 18:12
"Let's get some AP!" One of our players cried on their first turn. They got 10 AP, zombies for an extra activation, and they didn't get a second turn.
This happens all too often, and I feel that the walkthrough needs to not be silent on it. I propose that the walkthrough shows players what happens when they go up into Yellow and advises against doing it so soon. This could mean looking at the cards and showing that many of them have no zombies in blue, but extra activations of zombies etc in higher levels.
This happens all too often, and I feel that the walkthrough needs to not be silent on it. I propose that the walkthrough shows players what happens when they go up into Yellow and advises against doing it so soon. This could mean looking at the cards and showing that many of them have no zombies in blue, but extra activations of zombies etc in higher levels.