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Endless Loops

Posted: 20 August 2026, 19:40
by pikeoff
In 2-player games, when someone gets knocked out they respawn in a position that allows them to knockout the other player right back. This is the most efficient and best available move. But then the first player is able to do the same thing and on and on. Big flaw in the game design.

Re: Endless Loops

Posted: 25 August 2026, 22:30
by vetowings
Just played a game like this. The score repeatedly switched between 18-16 and 16-18. Except my opponent didn't accept the abandon collectively option. I eventually ended the endless loop and of course lost handily.

There has to be something where if the same moves keep getting played, that it automatically ends in a draw, or else it becomes a game of chicken which is absolutely ridiculous.