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Unsupported zombie mode for single active state

Posted: 24 August 2026, 00:29
by ClearLakeTXgal
What does this message mean? I have a game of catatac with a player who has not played but every time I click to go to the game in my list of current games I get this error message
Unsupported zombie mode for single active state
I don't know what it means or how to resolve it. Can someone help me please? Thank you!

Re: Unsupported zombie mode for single active state

Posted: 24 August 2026, 00:41
by GTSchemer
ClearLakeTXgal wrote: 24 August 2026, 00:29 What does this message mean? I have a game of catatac with a player who has not played but every time I click to go to the game in my list of current games I get this error message
Unsupported zombie mode for single active state
I don't know what it means or how to resolve it. Can someone help me please? Thank you!
It means a player quit the game, and there is a bug in the game's programming that does not correctly handle the missing player.

You can go to this link, and then click the button to leave the table: https://boardgamearena.com/table?table=899406432

Re: Unsupported zombie mode for single active state

Posted: 24 August 2026, 11:33
by tbhp
Zombie mode is how they call it when the game keeps going without a player. Which doesn't really make sense because the moves of the missing player are not performed by a "zombie", they can perform them but they just won't get registered (nor does anything else that occurs after the expulsion).

Maybe "ghost mode" would be better? Like you can still play, but it's not real.

Re: Unsupported zombie mode for single active state

Posted: 25 August 2026, 09:04
by FrankJones
Whatever. It's not a bug.

What tbhp said is correct.

Re: Unsupported zombie mode for single active state

Posted: 25 August 2026, 09:58
by tchobello
FrankJones wrote: 25 August 2026, 09:04 Whatever. It's not a bug.

What tbhp said is correct.
GTSchemer is right.

Re: Unsupported zombie mode for single active state

Posted: 25 August 2026, 10:09
by FrankJones
tchobello wrote: 25 August 2026, 09:58
FrankJones wrote: 25 August 2026, 09:04 Whatever. It's not a bug.

What tbhp said is correct.
GTSchemer is right.
I disagree.