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BGA is Hiring a DevOps Engineer! (Remote, EU Time zones)

Posted: 27 August 2026, 14:27
by Draasill
Hello,

We're looking for an experienced and pragmatic DevOps Engineer to join our team.

The role

This is a fully remote position within European time zones.

You will join the Infrastructure team and work closely with the Lead Ops Engineer.

You will improve existing systems, design new services, and take projects from initial investigation through to production.

What you will do

Your responsibilities will include:
  • Maintaining and improving Board Game Arena's infrastructure.
  • Designing, deploying, and operating production services.
  • Automating repetitive tasks and improving deployment workflows.
  • Migrating selected services from bare metal to Kubernetes.
  • Improving deployment safety, rollback procedures, and observability.
  • Investigating production incidents and preventing recurrence.
  • Diagnosing performance bottlenecks across our infrastructure and MySQL databases.
  • Identifying technical weaknesses and proposing improvements.
Technical environment

Our infrastructure currently includes:
  • Linux
  • Bare-metal servers
  • Kubernetes
  • GitLab
  • Terraform
  • Ansible
  • Grafana Mimir
  • MySQL
The platform runs on a combination of established bare-metal infrastructure and a self-managed Kubernetes cluster. We are progressively moving selected services to Kubernetes without compromising production stability.

We are not committed to a specific cloud provider or ecosystem. We select tools based on our needs, their reliability, and their ease of maintenance.

How we work

We prefer practical engineering decisions over adopting technology for its own sake.

New approaches are tested in isolated environments, either locally or on low-cost test servers, before being considered for production.

Infrastructure decisions are made within the team. When you identify a potential improvement, you will investigate it, evaluate the trade-offs, and help implement it.

You will be encouraged to question existing solutions when you have clear technical reasons for doing so.

Who we are looking for

You should be:
  • Curious about how systems behave and fail.
  • Able to investigate technical problems methodically.
  • Willing to read documentation, test assumptions, and learn new tools.
  • Pragmatic when choosing between possible solutions.
  • Comfortable explaining and defending technical decisions.
  • Comfortable collaborating with a distributed team in a fully remote environment.
A strong Linux foundation is required.

Experience with every technology in our stack is not required. We care more about your ability to understand systems and build reliable solutions.

Why join Board Game Arena?

You will work on the infrastructure behind a platform serving millions of board game players.

Because the team is small, you will work directly on production systems and contribute throughout the process, from initial investigation to implementation.