Bug report interface problem : checking is too convoluted
Posted: 01 September 2026, 17:32
Ok, so GWT El paso is crashing, there is a link to the bug interface and the bug interface says this:
"New reports have a lesser priority than existing ones. Please check if there is already a report on the same subject and vote for it instead."
https://imgur.com/Vn7yFZF
The problem, is that on that page, you cannot see the other reports for the game.
You have to click on "Back to bug list" and there enter the name of the game and then sort by update time or filter by "crash" to see the existing reports.
It should be more direct than that.
You don't think it's a problem ? Just a few more click and letters to enter ?
Think again :
https://imgur.com/YDnBBo6
In less than 7 hours, more than 20 people have reported the same bug.
No bug has more than 3 votes (that includes my vote) because no one checks because the procedure to be able to check is too complex and not known by the users.
So tons of users are losing time and when a dev does solve the issue, they will lose time by having to close tons of reports.
This problem, obviously, is impacting tons of games. There are tons of duplicate reports everywhere because checking is not simple enough.
"New reports have a lesser priority than existing ones. Please check if there is already a report on the same subject and vote for it instead."
https://imgur.com/Vn7yFZF
The problem, is that on that page, you cannot see the other reports for the game.
You have to click on "Back to bug list" and there enter the name of the game and then sort by update time or filter by "crash" to see the existing reports.
It should be more direct than that.
You don't think it's a problem ? Just a few more click and letters to enter ?
Think again :
https://imgur.com/YDnBBo6
In less than 7 hours, more than 20 people have reported the same bug.
No bug has more than 3 votes (that includes my vote) because no one checks because the procedure to be able to check is too complex and not known by the users.
So tons of users are losing time and when a dev does solve the issue, they will lose time by having to close tons of reports.
This problem, obviously, is impacting tons of games. There are tons of duplicate reports everywhere because checking is not simple enough.