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Randomly Generatated Maps
Posted: 05 September 2026, 01:44
by djimm100
I am tired of using the same maps over and over, but am also unhappy with drafted maps since poor tiles can be dumped on a single player. Do you have any plans to implement random or semi-random maps (making sure anomalies are evenly distributed would be nice)?
Re: Randomly Generatated Maps
Posted: 05 September 2026, 02:46
by GTSchemer
There are no current plans, but if there is any sort of random website generator, you should be able to import the map string if it uses the normal format, and play friendly mode games that way.
One obstacle to things like this is that any sort of random map generation would need to consider various factors (resources, influence, wormholes, anomalies, traits / tech specialties, potentially legendary planets if expansions are added, etc.). Some players might prefer richer slices, some might prefer poorer for a slower game, and some factions and objectives may especially favor certain combinations.
In short, it is not super trivial to design such an algorithm, but perhaps in the future one could be considered.
Re: Randomly Generatated Maps
Posted: 05 September 2026, 11:21
by tarongot
djimm100 wrote: ↑05 September 2026, 01:44
I am tired of using the same maps over and over, but am also unhappy with drafted maps since poor tiles can be dumped on a single player. Do you have any plans to implement random or semi-random maps (making sure anomalies are evenly distributed would be nice)?
I actually don't think it is needed. Game already supports external tool for map creations. So you can create maps there and import them to your tables. I did that few times, its fast and easy
Here is that tool, it has some options for random generation, no idea how good but they are there:
https://keeganw.github.io/ti4/
Also that topic might interest you:
https://boardgamearena.com/forum/viewtopic.php?t=50693 for extra premade map D.