Feedback on rulebook
Posted: 04 November 2026, 15:42
I teach a class on game design, and we are studying rulebooks right now. This one is perfect except for the order of the sections. If you describe the details of the components before going in to the phases of a players turn, they will mean nothing and make no sense. Like explaining Poison before the Player Turn (which itself is an excellent section though.) Congrats on publishing!
And your last two pages appear blank, so you may be missing a back-cover reference page.
And you forgot page numbers.
And your last two pages appear blank, so you may be missing a back-cover reference page.
And you forgot page numbers.