More design goofs and problems
Posted: 05 January 2016, 17:26
1 You now have changed it so it takes an extra click to bring
up the common menu items instead where they used to be at top,
the ones still at the top of a player's page. This is a bad idea.
2 It would be good to have the General dialog box at the left or
allow us to turn it off. I can't tell if someone has arrived
from a distance because it gets confused with the game dialog box.
Instead of making the interface worse, it would be better to
implement my previous suggestions:
3 The most critcal is Indicate when a player joins game so it is seen at
bottom when looking at a different window.
Have it say at the top of the window, Opponent (Name) arrived, when
someone joins a game instead of the name of the game. I am surprised
this is ignored because it happens almost daily here or at BSW that
someone leaves or waits longer when I am not continuously looking at the game waiting for players for 15 minutes.
4 Blue background bad on Tzolkin resource swap at top, unplayable until it is fixed. Hard to see.
5 Metromania The letters in the destinations are hard to see. It would be better to have black letters instead of grey borders.
6 Stop asking if the camera is plugged in. That is super annoying
7 When a player would show up, previously the player dark green box was
easier to spot because the background was light colored. The main thing
is to have the player boxes a contrasting color.
8 In Takenoko, if you indicate to not take your third action,
it doesn't ask if you are done with your turn, allowing
you to put down completed objuectives, which cost me a couple of games.
I put this in the bug reports and it didn't show up
9 Previously when we opened a game we could see the other open games waiting down below and now we can't see what is going on with other games waiting for players.
10 Lords of Xidit looks mangled like attachments included when changing size or in replay
up the common menu items instead where they used to be at top,
the ones still at the top of a player's page. This is a bad idea.
2 It would be good to have the General dialog box at the left or
allow us to turn it off. I can't tell if someone has arrived
from a distance because it gets confused with the game dialog box.
Instead of making the interface worse, it would be better to
implement my previous suggestions:
3 The most critcal is Indicate when a player joins game so it is seen at
bottom when looking at a different window.
Have it say at the top of the window, Opponent (Name) arrived, when
someone joins a game instead of the name of the game. I am surprised
this is ignored because it happens almost daily here or at BSW that
someone leaves or waits longer when I am not continuously looking at the game waiting for players for 15 minutes.
4 Blue background bad on Tzolkin resource swap at top, unplayable until it is fixed. Hard to see.
5 Metromania The letters in the destinations are hard to see. It would be better to have black letters instead of grey borders.
6 Stop asking if the camera is plugged in. That is super annoying
7 When a player would show up, previously the player dark green box was
easier to spot because the background was light colored. The main thing
is to have the player boxes a contrasting color.
8 In Takenoko, if you indicate to not take your third action,
it doesn't ask if you are done with your turn, allowing
you to put down completed objuectives, which cost me a couple of games.
I put this in the bug reports and it didn't show up
9 Previously when we opened a game we could see the other open games waiting down below and now we can't see what is going on with other games waiting for players.
10 Lords of Xidit looks mangled like attachments included when changing size or in replay