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More design goofs and problems

Posted: 05 January 2016, 17:26
by asd123321
1 You now have changed it so it takes an extra click to bring
up the common menu items instead where they used to be at top,
the ones still at the top of a player's page. This is a bad idea.

2 It would be good to have the General dialog box at the left or
allow us to turn it off. I can't tell if someone has arrived
from a distance because it gets confused with the game dialog box.

Instead of making the interface worse, it would be better to
implement my previous suggestions:

3 The most critcal is Indicate when a player joins game so it is seen at
bottom when looking at a different window.
Have it say at the top of the window, Opponent (Name) arrived, when
someone joins a game instead of the name of the game. I am surprised
this is ignored because it happens almost daily here or at BSW that
someone leaves or waits longer when I am not continuously looking at the game waiting for players for 15 minutes.

4 Blue background bad on Tzolkin resource swap at top, unplayable until it is fixed. Hard to see.

5 Metromania The letters in the destinations are hard to see. It would be better to have black letters instead of grey borders.

6 Stop asking if the camera is plugged in. That is super annoying

7 When a player would show up, previously the player dark green box was
easier to spot because the background was light colored. The main thing
is to have the player boxes a contrasting color.

8 In Takenoko, if you indicate to not take your third action,
it doesn't ask if you are done with your turn, allowing
you to put down completed objuectives, which cost me a couple of games.
I put this in the bug reports and it didn't show up

9 Previously when we opened a game we could see the other open games waiting down below and now we can't see what is going on with other games waiting for players.

10 Lords of Xidit looks mangled like attachments included when changing size or in replay

Re: More design goofs and problems

Posted: 05 January 2016, 18:01
by sourisdudesert
Hi,

Sorry but I didn't understand your very first problems. We didn't change the menu, except for mobiles (and eventually tablets in portrait mode).

When someone joins a games his/her name is specified (ex: asd123 joins Quorridor #1234).

I want to help but sorry I didn't get the point here.

Re: More design goofs and problems

Posted: 06 January 2016, 00:44
by asd123321
The top of this page

http://en.boardgamearena.com/#!gamelobby

now says Menu where it used to say

Play News Community Games Competition Forums


Attachments I that I added for the Xidit problem didn't show up

Re: More design goofs and problems

Posted: 06 January 2016, 00:49
by sourisdudesert
Well... it says Menu because you are on a mobile/tablet. On a desktop there is still the menu. On mobile we don't have enough space to display the full menu.

Re: More design goofs and problems

Posted: 06 January 2016, 03:06
by asd123321
I have only a desktop. Menu started showing a month ago. I am wondering about the other items too. The attachments I had attempted to put up for Lords of Xidit show when the page is resized to fit or replay, parts of the page that were to the right or left of the main map could wind up above or below.

Re: More design goofs and problems

Posted: 06 January 2016, 08:04
by sourisdudesert
Hi.

The 2 issues seems linked : your computer is considered as a mobile device.

Can you go to imgur.com and post here a link to a screenshot of your issue? Otherwise you can sens it to me at contact (at) boardgamearena.com.

Re: More design goofs and problems

Posted: 13 January 2016, 06:37
by asd123321
9 is now okay. What about the rest?

Lords of Xidit after about halfway the future threat disks are just plain
white with no indication of city number, requirements or bonuses. I just
found it could be fixed with F5 and it has cost me a number of games.

Re: More design goofs and problems

Posted: 13 January 2016, 07:25
by sourisdudesert
As I said I need a screenshot to fix the menu issue. Thanks.

Re: More design goofs and problems

Posted: 13 January 2016, 19:11
by asd123321
I haven't been able to transmit an image using the ways suggested.
But I now see that using ctrl and - or + substitutes the MENU in or out at top. This also results in game's parts changed from above to right compared to the main game board. The player box may not show up until I hit ctrl and - or + or changes above to right.