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Xiangqi stuff

Posted: 23 January 2016, 13:45
by photato
Will there be changes to how the pieces will appear(customise)/movement recorded, etc? Pretty curious.

Chariot should be reconsidered as Rook, Knight should be reconsidered as Horse. For recording of movement, R is Rook, C is Cannon, K is King, A is Advisor, E is Elephant, H is Horse, S is Soldier. Movement records typically works this way: C2=5 or C2.5 is horizontal movement of Cannon from right to central, C2+5 is Cannon at row 2 advancing 5 steps, C2-5 is Cannon at row 2 retreating 5 steps. Columns are recorded from 9 to 1 (Left to right).

Timers for the game I am not sure how it should be improvised, to ensure players' moves and are not penalized? I don't know, since disconnects are possible.

Draws might be difficult to implement too. (As in how a game is set to be drawn/stalemate, or if players choose to request draws).

Side note, for new players, I am trying to write basic guides but it will take long. Can't promise. Trying to write basic rules but might be too long winded.