Here's an attempt of representing the board through Emoji:
Let's experiment:
I often myself in situations where I will have all 8 felines on the board AND 3 in a row potential.
In the situation above, from a real game, I could get three in a row by playing (row 3, col 1). But I didn't do that.
But let's suppose I did promote all three kittens:
If I were Orange, I would play at row 5, col 5 to knock two of grey's kittens off the board. While orange is still losing, they have a lot of influence on the board. And I don't like that.
So instead promoting all three kittens, I go with row 3, col 4:
My reasoning is as follows:
1) Center Control
2) Divide my opponent's pieces
3) Promote one of my kittens in the lower left corner. Otherwise, my opponent could play row 5, col 5 to push two of my kittens off the board. But now, if they play there, they can only boop one of my kittens off the board.
4) I maintain my 3-in-a-row threat in the upper left quadrant of the board. And if I play there, I immediately create another threat because that would boop my center kitten into a two-in-a-row.
Orange might consider playing row 4, col 2, creating their own threat:
But I don't think that's a good move. Grey has 1 piece left. On their next turn, they can easily ruin Orange's threat and promote their own kitten into a cat AGAIN! The promotion of one feline at a time can have a nasty rhythm going on.
So sadly, orange's best move might be to play row 1, col 2 for the simple reason of depriving Grey from getting into that rhythm:
Although grey can get three in a row here, the silver lining for orange is that grey has to boop an orange piece towards the center.
Often, in situations of having all eight felines on the board and three-in-a-row potential, I tend to get 4 Cats instead of 3 Cats.
That is because I promote 1 feline at first which can ONLY occur during the condition that I have all eight pieces on the board. And I do so in such a way that my three-in-a-row threat is still present. So I end up getting 4 cats in the end.
If I promoted three kittens at first, I will "only" have 3 cats and I deprived myself of the option to leverage the all-8 feline condition.
This is the "slow and steady wins the race". You promote 1 to get 4 Cats. If you're greedy, you only get 3 Cats.
Code: Select all
Empty Spot = π¦
Orange Kitten = π¨
Orange Cat = π₯
Grey Kitten = π²
Grey Cat = β¬
π¦π¦π¦π¦π¦π¦
π¦π¦π¦π¦π¦π¦
π¦π¦π¦π¦π¦π¦
π¦π¦π¦π¦π¦π¦
π¦π¦π¦π¦π¦π¦
π¦π¦π¦π¦π¦π¦
Code: Select all
Grey: (1 π² | 0 β¬) / Orange: (3 π¨ | 0 π₯)
π²π¦π²π¨π¦π¦
π¦π²π¦π¦π¦π²
π¦π¦π¨π¦π¨π¦
π¦π¦π¦π¦π¦π¦
π²π¦π¦π¦π²π¦
π¦π²π¦π¨π¦π¨
In the situation above, from a real game, I could get three in a row by playing (row 3, col 1). But I didn't do that.
But let's suppose I did promote all three kittens:
Code: Select all
Grey: (0 π² | 3 β¬) / Orange: (3 π¨ | 0 π₯)
π²π¦π¦π¨π¦π¦
π¦π¦π¦π¦π¦π²
π¦π¦π¨π¦π¨π¦
π¦π¦π¦π¦π¦π¦
π²π¦π¦π¦π²π¦
π¦π²π¦π¨π¦π¨
Code: Select all
Grey: (0 π² | 3 β¬) / Orange: (3 π¨ | 0 π₯)
π²π¦π¦π¨π¦π¦
π¦π¦π¦π¦π¦π²
π¦π¦π¨π¦π¨π¦
π¦π¦π¦π¦π¦π¦
π¦π¨π¦π¦π²π¦
π¦π¦π¦π¨π¦π¨
Code: Select all
Grey: (0 π² | 1 β¬) / Orange: (3 π¨ | 0 π₯)
π²π¦π²π¨π¦π¦
π¦π²π¦π¦π¦π²
π¦π¨π¦π²π¦π¨
π¦π¦π¦π¦π¦π¦
π²π¦π¦π¦π²π¦
π¦π¦π¦π¨π¦π¨
1) Center Control
2) Divide my opponent's pieces
3) Promote one of my kittens in the lower left corner. Otherwise, my opponent could play row 5, col 5 to push two of my kittens off the board. But now, if they play there, they can only boop one of my kittens off the board.
4) I maintain my 3-in-a-row threat in the upper left quadrant of the board. And if I play there, I immediately create another threat because that would boop my center kitten into a two-in-a-row.
Orange might consider playing row 4, col 2, creating their own threat:
Code: Select all
Grey: (0 π² | 1 β¬) / Orange: (2 π¨ | 0 π₯)
π²π¦π²π¨π¦π¦
π¦π²π¦π¦π¦π²
π¦π¨π¦π²π¦π¨
π¦π¨π¦π¦π¦π¦
π¦π¦π¦π¦π²π¦
π¦π¦π¦π¨π¦π¨
So sadly, orange's best move might be to play row 1, col 2 for the simple reason of depriving Grey from getting into that rhythm:
Code: Select all
Grey: (0 π² | 2 β¬) / Orange: (2 π¨ | 0 π₯)
π¦π¨π²π¨π¦π¦
π¦π²π¦π¦π¦π²
π¦π¨π¦π²π¦π¨
π¦π¦π¦π¦π¦π¦
π²π¦π¦π¦π²π¦
π¦π¦π¦π¨π¦π¨
Often, in situations of having all eight felines on the board and three-in-a-row potential, I tend to get 4 Cats instead of 3 Cats.
That is because I promote 1 feline at first which can ONLY occur during the condition that I have all eight pieces on the board. And I do so in such a way that my three-in-a-row threat is still present. So I end up getting 4 cats in the end.
If I promoted three kittens at first, I will "only" have 3 cats and I deprived myself of the option to leverage the all-8 feline condition.
This is the "slow and steady wins the race". You promote 1 to get 4 Cats. If you're greedy, you only get 3 Cats.