Dear fellow devs,
I am looking for a way to learn about the ID of first player to take a turn during phase. At what point does the game engine decide who will the first player be?
I hoped that maybe will make a difference. Unfortunately, it doesn't matter if I invoke the before or after it, I always get a NULL there, and I need it to be correctly set to first player because of reasons.
Best regards
Tomasz
I am looking for a way to learn about the ID of first player to take a turn during
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setupNewGame
I hoped that maybe
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self::activeNextPlayer()
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self::getActivePlayerId()
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activeNextPlayer()
Best regards
Tomasz