Search found 18 matches

by BoosPeople
01 March 2026, 04:20
Forum: Official announcements [en]
Topic: New Tournament Pages are here: Better, Faster, and Mobile-Friendly!
Replies: 335
Views: 14576

Re: Not Better. Not Faster. Not Friendly.

Last March, I started an ongoing series of tournaments for the game, Spite & Malice. A new tournament starts every 5 days. On average, 173 people were registering for these tournaments before this Not Better, Not Faster, Not Friendly release was implemented. Today, the first of my tournaments p...
by BoosPeople
24 February 2026, 02:19
Forum: Official announcements [en]
Topic: New Tournament Pages are here: Better, Faster, and Mobile-Friendly!
Replies: 335
Views: 14576

Not Better. Not Faster. Not Friendly.

Last March, I started an ongoing series of tournaments for the game, Spite & Malice. A new tournament starts every 5 days. On average, 173 people were registering for these tournaments before this Not Better, Not Faster, Not Friendly release was implemented. Today, the first of my tournaments pa...
by BoosPeople
24 February 2026, 01:57
Forum: Official announcements [en]
Topic: New Tournament Pages are here: Better, Faster, and Mobile-Friendly!
Replies: 335
Views: 14576

Re: New Tournament Pages are here: Better, Faster, and Mobile-Friendly!

What is never the most important to me are: ... - Announcement is typically a huge box with nothing important in it. Maybe it can be important? Maybe the existence of the box could depend on whether there is an announcement? I never valued the announcement section before either, but I recently saw ...
by BoosPeople
21 February 2026, 19:55
Forum: Official announcements [en]
Topic: New Tournament Pages are here: Better, Faster, and Mobile-Friendly!
Replies: 335
Views: 14576

Re: New Tournament Pages are here: Better, Faster, and Mobile-Friendly!

Also, for round robin type tourneys, I would love to have the games start consecutively, instead of all at the same time. If I understood correctly, that has not been possible to set up previously, and is still not possible. I find it a bit confusing to have a 10 or more matches of the same game ru...
by BoosPeople
28 May 2025, 05:12
Forum: Tournaments / Les tournois
Topic: A few tournament questions
Replies: 11
Views: 278

Re: A few tournament questions

The Coloretto one was for 2p games and had 5 sign-ups. There would be 8 groups, and 2 from each group would qualify for the next stage. As 16 qualify, I'd assume that the minimum player count for stage-1 to start would be 32 at the least to ensure that at-most only 50% went through to the next stag...
by BoosPeople
19 May 2025, 17:49
Forum: Tournaments / Les tournois
Topic: Tournament doesn’t start
Replies: 7
Views: 154

Re: Tournament doesn’t start

The developers have confirmed the bug and are working on a fix.

I hope they also "unstick" the currently stuck tournaments affected.
by BoosPeople
15 May 2025, 04:38
Forum: Tournaments / Les tournois
Topic: Tournament doesn’t start
Replies: 7
Views: 154

Re: Tournament doesn’t start

bug reported - https://boardgamearena.com/bug?id=169217

Please update if this happens to your tournaments too.
by BoosPeople
15 May 2025, 04:20
Forum: Tournaments / Les tournois
Topic: New “Auto” number of matches for Swiss Tournaments
Replies: 54
Views: 1032

Re: New “Auto” number of matches for Swiss Tournaments

Has anyone successfully used Auto in the first stage of a Groups tournament? At least 2 tournaments did not start when scheduled. See https://boardgamearena.com/forum/viewtopic.php?t=42724
by BoosPeople
15 May 2025, 04:16
Forum: Tournaments / Les tournois
Topic: Tournament doesn’t start
Replies: 7
Views: 154

Re: Tournament doesn’t start

I have a tournament, https://boardgamearena.com/tournament?id=385942, in a similar situation.
by BoosPeople
04 May 2025, 06:48
Forum: Spite and Malice
Topic: Loss of game when deck runs out
Replies: 3
Views: 172

Re: Loss of game when deck runs out

As this is a public domain game, there are many variants in the world. I adopted this version because this version rewards the progress and encourages trailing players to break the standstill, especially in 3+ player games. Thanks for explaining. I think this is the game that inspired this conversa...

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