Search found 8 matches

by zlatovrana
17 June 2014, 17:31
Forum: Discussions
Topic: additional filters for table listing
Replies: 3
Views: 1955

Re: additional filters for table listing

Agreed, thumbs up for your idea :)
by zlatovrana
17 June 2014, 17:10
Forum: Suggestions
Topic: undo / confirm button
Replies: 11
Views: 6886

Re: undo / confirm button

No, it means a player needs to confirm -all- moves made during a turn one time at the very end. What is actually a pain in the ass and a waste of time is watching a player blow an otherwise competitive game of t'zolkin an hour in due to a misclick. its particularly annoying waiting forever for play...
by zlatovrana
17 June 2014, 17:03
Forum: Suggestions
Topic: Thunderstone or Runeage?
Replies: 8
Views: 3964

Re: Thunderstone or Runeage?

I LOVE both games.
by zlatovrana
07 June 2014, 20:41
Forum: Suggestions
Topic: his/her
Replies: 3
Views: 2310

Re: his/her

Thanks for the information :) Well I use english language settings because most rules I read are in english. Also, we speak mostly english during the games so it feels more natural. Therefore I was referring to english overuse of he/his/him. I sincerely hope they get to fixing this sometime in the n...
by zlatovrana
07 June 2014, 14:22
Forum: Suggestions
Topic: his/her
Replies: 3
Views: 2310

his/her

I must say i find it quite stupid that even after I chose female in the settings I am referred to as 'he' (more often is used 'his') in games. I thought that it wasn't so hard to make a game recognize genders since many programs work that way. If it is hard why don't you just put a genderless 'they'...
by zlatovrana
01 June 2014, 14:44
Forum: Discussions
Topic: Targi needs faq in english :)
Replies: 1
Views: 1210

Targi needs faq in english :)

what if you put 2 of your meeples on the same row and the third one on any column so you form only 1 intersection, but one of your meeples is on a fatamorgana card, can you use that one to place the other tribal marker on a free central card? I vaguely remember reading that you can only move the mar...
by zlatovrana
28 May 2014, 14:47
Forum: Discussions
Topic: Faster turn-based modes: which solution?
Replies: 13
Views: 6247

Re: Faster turn-based modes: which solution?

I strongly disagree. Remember, we are talking about making games faster. This means that someone was ready to check the game really often and thanks to that the game shouldn't last more than 3 days i think. Things you are talking about work the same way when you play slower game (2 moves/day) or in...
by zlatovrana
25 May 2014, 17:46
Forum: Discussions
Topic: Faster turn-based modes: which solution?
Replies: 13
Views: 6247

Re: Faster turn-based modes: which solution?

I disagree with these rules for turn-based games. It's because a lot of things can happen that can prevent a player from making a move (connectivity problems that last a couple of days, unpredicted real life situations in which playing games is at the bottom of the list but will be resolved in a few...

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