Search found 5 matches

by ChrisDD
04 May 2024, 06:24
Forum: Terraforming Mars
Topic: ELO when some one leaves
Replies: 14
Views: 752

Re: ELO when some one leaves

I have had the same problem with other games. But I think it ought to be simple. Many games (Including Terraforming Mars) have a completion level. It says "This game xx% complete." It should be simple for the developers to be able to choose a completion threshold. If the game is at least y...
by ChrisDD
04 May 2024, 06:00
Forum: Terraforming Mars
Topic: Turn timer seems generous
Replies: 7
Views: 885

Re: Turn timer seems generous

Personally, I would like a little more time on the very first card draft, when I am trying to pick which of two corporations and which of the 10 cards to keep. Two minutes is not quite enough (maybe I will not need this with more experience, but right now I am still reading every card). But after th...
by ChrisDD
02 March 2023, 07:20
Forum: Spades
Topic: Calculations of Bid
Replies: 9
Views: 1423

Re: Calculations of Bid

My rule of thumb bid is number of aces, number of kings with at least one other in suit, and number of spades minus 2. I often adjust a bit from there depending upon other factors or other bids.
by ChrisDD
15 October 2022, 09:15
Forum: Suggestions
Topic: Spades should end if a team goes to negative 200. Should let abandon game if all except one player agrees.
Replies: 0
Views: 109

Spades should end if a team goes to negative 200. Should let abandon game if all except one player agrees.

I was just in a game (table=*) where one player bid 13 each and every trick and refused to let the game be abandoned. I have reported the person *. But the game was a horrible due to the presence of one **. In microsoft game-zone the game ends is one team goes to -200 with a victory for the other te...
by ChrisDD
30 September 2022, 21:20
Forum: Ticket to Ride
Topic: Please add confirmation if all cards to be used are locomotives
Replies: 2
Views: 301

Re: Please add confirmation if all cards to be used are locomotives

I was going to post something very similar. Not just about all locomotives, but that it should default to confirming when a double-route is clicked. So for example if you have 2 blue, 4 white and 2 wild cards, and click on a double-route blue / white, it ought to always specifically ask if you want ...

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