Search found 9 matches

by Frisky070802
22 April 2025, 01:40
Forum: Mapmaker: The Gerrymandering Game
Topic: 2nd tiebreaker?
Replies: 0
Views: 39

2nd tiebreaker?

We only recently learned this game. Had a game end in a tie, but when I looked at the rules, it said you count votes in districts the players win, and there seemed a clear disparity there. But I didn’t even see that stat in the summary. What am I missing?
by Frisky070802
20 April 2025, 18:23
Forum: Agricola
Topic: clarifying the final farm renovation card when it comes out early
Replies: 3
Views: 94

clarifying the final farm renovation card when it comes out early

Given that the game can be played asynchronously so it's not obvious exactly who plays what unless you are on a big device that shows the history on the side, I have a suggestion. My turn came up. All tiles were out so I assumed we were in the final round. The game grayed out farm redevelopment (ren...
by Frisky070802
21 October 2024, 00:32
Forum: Catan
Topic: Cities and Knights timer too short
Replies: 27
Views: 1336

Re: Cities and Knights timer too short

I've played C&K a handful of times now. For the first time, I was assessed a time penalty when I never was especially slow, I just had a couple of turns with a LOT OF THINGS TO DO!! The average time per move needs to allow for the added complexity of C&K. I'm not sure what the timer was set ...
by Frisky070802
28 August 2024, 23:48
Forum: Splendor
Topic: New graphics - too bad
Replies: 129
Views: 7184

Re: New graphics - too bad

I have no problem with the colors and such, but I hate that things are now so big the full game doesn’t fit in an iPad.
by Frisky070802
27 March 2022, 17:27
Forum: "Alpha" games
Topic: Tigris and Euphrates now in alpha
Replies: 171
Views: 17568

Re: Tigris and Euphrates now in alpha

I've been playing with an alpha player but would like to be able to start my own game with other friends who already know it. Please add me.
by Frisky070802
27 March 2022, 17:24
Forum: Discussions
Topic: parallel support for color choice
Replies: 3
Views: 548

Re: parallel support for color choice

Vandaley wrote: 30 January 2022, 22:00 A middle ground would be to allow for lots more colors. Some games might not allow it as they only want the colors provided in the actual game, but if games allowed it, upping the possible colors could help this as it would just create fewer possible conflicts.
I like that idea!
by Frisky070802
30 January 2022, 15:53
Forum: Discussions
Topic: parallel support for color choice
Replies: 3
Views: 548

parallel support for color choice

I am accustomed to selecting a particular preferred color, and until recently I'd never played with someone who beat me to it. Now in my turn-based game I have to have a standing note pop up: "Remember you're green!" but why? There is no reason the game can't show me blue and show her blue...
by Frisky070802
27 November 2021, 17:35
Forum: Splendor
Topic: is the first player highlighted somehow?
Replies: 2
Views: 949

is the first player highlighted somehow?

I'm in a long-lasting turn-based 4-player game. One player was wondering who would end the game. Playing on a tablet, it didn't seem possible to view the full history; playing on a PC, I could keep clicking through history until I finally found the first play. It seems like the first player should b...
by Frisky070802
12 September 2021, 18:10
Forum: Caylus
Topic: Please add a confirmation delay!
Replies: 2
Views: 1646

Please add a confirmation delay!

I noticed that splendor, for instance, has a 3s countdown after a move, but Caylus doesn’t. Just now on my iPad I found the screen shift and realized it thought I played joust on round one :oops: . No undo! This makes this game already a lost cause, as I was going to pass, but first I was looking at...

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