Search found 9 matches

by Realdeo
03 May 2016, 16:51
Forum: Discussions
Topic: Games getting closed due to "inactivity"
Replies: 32
Views: 11401

Re: Games getting closed due to "inactivity"

The problem also occurs in Tournament games.
by Realdeo
22 April 2016, 09:15
Forum: Official announcements [en]
Topic: We answer YOUR questions (2)
Replies: 24
Views: 10961

Re: We answer YOUR questions (2)

Brandonv wrote:who thought twenty minutes in the lobby was not enough time to start a game?
It depends on 2 variable. What game you are filling and what time your are playing it? If it's popular and peak game, it will fill in seconds. If it's unpopular and on down time, it will never fill.
by Realdeo
19 April 2016, 03:00
Forum: Discussions
Topic: why don't they have "take back move" option?
Replies: 10
Views: 5842

Re: why don't they have "take back move" option?

The problem with "Confirm" button is it won't help. My experience in UX shows that when the confirm button appears too many times...people will just press the button without thinking. Imagine playing Can't Stop having to press confirm button every single time. The confirm button can be ana...
by Realdeo
19 April 2016, 02:36
Forum: Discussions
Topic: Does the ELO system works like the one in the wiki?
Replies: 1
Views: 1376

Does the ELO system works like the one in the wiki?

Wiki says that BGA's ELO system works like this: First 30 games -> K = 60 x (number of players/2) For the next games -> K = 40 X (number of players/2) This game: http://en.boardgamearena.com/#!table?table=20602569 has 6 players so. Perudo recommended size is 6 players. If K = 180, like the original ...
by Realdeo
15 April 2016, 03:29
Forum: Official announcements [en]
Topic: Secured BGA
Replies: 18
Views: 9200

Re: Secured BGA

I think you need to add "boardgamearena.com" to the certificate. You added every single website except the generic site.
by Realdeo
13 April 2016, 04:07
Forum: Discussions
Topic: Lost 500 ELO in one day
Replies: 8
Views: 4047

Re: Lost 500 ELO in one day

I've long wondered about the algorithms used in card dealing for RFTG, I've noticed some annoying things like discarding a card only to have my opponent use that same card in the next turn (obviously drawn by them between the time I discarded it and them using it). That would never happen in a real...
by Realdeo
07 April 2016, 15:34
Forum: Official announcements [en]
Topic: April Fools' Day : Artificial intelligence
Replies: 9
Views: 5114

Re: April Fools' Day : Artificial intelligence

I'd love for AI to be available for a lot of BGA games. Fire up an AI game, play with an always there responsive player and quit whenever you want. This isn't really my idea. My idea is that we create an AI for an extra player that is needed for the game. For example: Coloretto and Perudo need 3 pl...
by Realdeo
05 April 2016, 12:03
Forum: Suggestions
Topic: Banner showed up in game for tournaments
Replies: 3
Views: 1654

Re: Banner showed up in game for tournaments

I think PM will suite better?
by Realdeo
04 April 2016, 06:56
Forum: Official announcements [en]
Topic: April Fools' Day : Artificial intelligence
Replies: 9
Views: 5114

Re: April Fools' Day : Artificial intelligence

sourisdudesert wrote:By the way we invite all developers that would be interested to develop an AI on BGA to contact us (contact (at) boardgamearena.com).
Sent a mail about Perudo.

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