Search found 3 matches

by GuidovW
17 February 2026, 16:14
Forum: Tapestry
Topic: Winning percentages
Replies: 17
Views: 670

Re: Winning percentages

The Alchemists were fine before they were changed. New Alchemists is just plain broken. In total, they will give at least: 4 free advances (worth around 8-9 resources, but also very strong in racing for landmarks) 5-6 resources from the black die + bonus (considering you have 1 unlucky roll every so...
by GuidovW
22 May 2024, 07:59
Forum: Tapestry
Topic: Age of Discovery
Replies: 3
Views: 350

Re: Age of Discovery

Age of Discovery should not be removed. Yes, it's really annoying if your E11, T12, S11 or something alike gets skipped by a lucky roll. However, the chace your opponent gets AoD is 1/50, the chance they roll something a specific track is 1/4, and the chance you are on a spot right before one of the...
by GuidovW
09 April 2023, 09:11
Forum: Tapestry
Topic: High Scores and other extremes
Replies: 28
Views: 3906

Re: High Scores and other extremes

In the earlier days, some scores of 700+ were seen, cause of people getting Historians early Age II due to Inventors. Obviously, absolutely broken. The highest amount of Civs I ever saw was 9, but 7 is generally the amount you end on when playing Tech track with Radio. 36 for Architects is almost (i...

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