Search found 18 matches

by 87ii
12 April 2026, 15:06
Forum: Trok
Topic: Not much variability
Replies: 2
Views: 111

Not much variability

I’ve noticed that there aren’t really too many combinations that actually have a chance of winning, It seems the best card objectively is the mine, as hand size is just way to impactful. By reaching 6 cards you allow yourself to gain another card per round and potentially score. I noticed there seem...
by 87ii
28 July 2025, 21:34
Forum: Zenith
Topic: Not 4 complexity
Replies: 5
Views: 571

Re: Not 4 complexity

It’s 2/5 luck becuase the only luck aspect is the cards, there is no dice everytime u place a card if it suceedes or not. The only other luck aspects of what tech tree there is and what cards are drawn from card draw abilities. Or such luck from random tiles, but for the most part, it dosent have th...
by 87ii
29 June 2025, 15:57
Forum: Zenith
Topic: Not 4 complexity
Replies: 5
Views: 571

Not 4 complexity

I’ve been enjoying the game so far, and it’s been fun,

But this game is not 4/5 on complexity scale. I can agree with interaction being 4/5.

Complexity would not be higher than 3/5.
Strategy I’m not sure about. It could be 3 or 4.
Luck seems fine at 2/5
Interaction seems fit at 4/5
:mrgreen:
by 87ii
20 May 2025, 20:49
Forum: Suggestions
Topic: Live game: mutual pause
Replies: 1
Views: 44

Live game: mutual pause

Hello. I think a nice idea may be to add a mutual pause option for live games. I’ve found a few times when playing a game something unexpected comes up for a few minutes. This can ruin games and usually I find the other player does not mind, but it’s actually the system that makes it a big deal. Wha...
by 87ii
18 April 2025, 00:06
Forum: Leaders
Topic: Was this game even playtested???
Replies: 5
Views: 539

Re: Was this game even playtested???

Yup got to play in expert mode. Game seems good, hope they add some more champions
by 87ii
17 April 2025, 00:28
Forum: Quartermaster General: East Front
Topic: Can't win for the Germany
Replies: 25
Views: 1283

Re: Can't win for the Germany

it seems like this may be true, i saw on bgg that a few forums mention this imbalance. even giving Ussr a 70% advantage skew. But as a strategy gamer myself i did not want to believe it, so i made a few lobbies with myself being forced as the axis. i noticed the game felt good when i drew atleast 2-...
by 87ii
26 December 2024, 23:05
Forum: Suggestions
Topic: Alert on game found
Replies: 0
Views: 71

Alert on game found

Hello, as a user playing on the smartphone (iOS), I would find it very useful to have some kind of audio alert when a game is found. I have turned off all sounds as the constant turn movements would continuously pause any music I was playing on my smartphone. What I would like to request is a little...
by 87ii
06 December 2024, 14:52
Forum: Naishi
Topic: Highest and lowest possible win score
Replies: 7
Views: 474

Re: Highest and lowest possible win score

Correction to my last statement, the second highest without ronin is 93 I think, if I counted right



Banner/ Tori/ Naishi/ advisor/ banner
Horse/ monk/ Tori/ Tori/ Horse
by 87ii
23 November 2024, 16:59
Forum: Naishi
Topic: Highest and lowest possible win score
Replies: 7
Views: 474

Re: Highest and lowest possible win score

The second highest would actually be 92,

From left to right, top to bottom, in this order:

Banner/ banner/ naishi/ tori/ fort
Horse/ Horse/ Tori/ monk/ tori

There are a few ways of making this combo, but this I think has the most variety of units to win ties
by 87ii
03 May 2024, 22:08
Forum: Wizards of the Grimoire
Topic: I really hope bannings do some math
Replies: 15
Views: 1535

Re: I really hope bannings do some math

Are you restarted?

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