Search found 26 matches

by Hopkins
13 June 2026, 12:12
Forum: Crazy Corgi
Topic: Easy Mistake - UI suggestion
Replies: 0
Views: 10

Easy Mistake - UI suggestion

The Discard and Score kennel buttons appear in the same place. I just clicked “discard kennel” when I wished to “score kennel” (1-5, same colour, same fur; disaster!). Could also be improved with a confirmation button or, even better, an undo button.

Otherwise, thanks, I’m enjoying the game!
by Hopkins
13 February 2026, 11:29
Forum: Discussions
Topic: Can we please get a Casual mode (ie non-ranked)?
Replies: 13
Views: 395

Re: Can we please get a Casual mode (ie non-ranked)?

Many games are rushed to the end or played extremely aggressive/toxic. I usually pick games with at most one move per day to solve this. They frequently move more quickly, and I have never encountered anyone I’d deem toxic! It’s also worth avoiding aggressive games if you don’t like that. The objec...
by Hopkins
29 January 2026, 11:22
Forum: Quantum
Topic: Turn based option: disable delaying cards
Replies: 2
Views: 51

Re: Turn based option: disable delaying cards

I think you're right, re-roll to win is about as good as it might get. To answer your second statement in a slightly tongue in cheek way: it wouldn't change games at all where none of these cards would have come into play :). Anyway, I realise that this is all moot. I just happen to think it would b...
by Hopkins
29 December 2025, 19:27
Forum: Suggestions
Topic: An indicator for which game a player is currently "in"?
Replies: 1
Views: 46

An indicator for which game a player is currently "in"?

When playing turn based games, although I can see whether a player is online, it would be nice to see if they are currently "in" the same game as me. Sometimes there are periods where more than on player is online and I might choose to wait for their next move if I knew that they were payi...
by Hopkins
13 May 2025, 23:39
Forum: Quantum
Topic: Turn based option: disable delaying cards
Replies: 2
Views: 51

Turn based option: disable delaying cards

I thought I had written this suggestion already, but perhaps not. I was recently in a turn-based game where one of us had Clever and the other Dangerous. It was excruciating. I’d love to have an option to remove these delaying cards - along with Cruel and Relentless (unless a “reroll to win” option ...
by Hopkins
20 February 2025, 15:06
Forum: Quantum
Topic: Cruel/Relentless, who goes first?
Replies: 2
Views: 334

Re: Cruel/Relentless, who goes first?

My interpretation of the rules is “whoever wants to”. At any point in time, the winning player will be happy to do nothing and so, if the losing player wishes to execute Cruel or Relentless then they may. If the losing player has both Cruel and Relentless then they pick one to use first, which is al...
by Hopkins
18 February 2025, 18:13
Forum: Quantum
Topic: removing "Dangerous" from arena mode
Replies: 10
Views: 781

Re: removing "Dangerous" from arena mode

Hehe, you’re quite right, it doesn’t break the game, but I think it’s a reasonable discussion. My number one request would still be to have “always and only re-roll to win” toggle for Cruel and Relentless. I find dangerous a little dull and perhaps overpowered in a 1v1, plus the game interrupting ca...
by Hopkins
26 November 2024, 18:38
Forum: Discussions
Topic: Website on iPhone Regularly Logs Me Out
Replies: 0
Views: 30

Website on iPhone Regularly Logs Me Out

At some point over the last six months the BGA site has begun to log me out every few days, despite the fact that I check in several times a day. Of course, the “keep me logged in” box is always checked when I log back in but to no effect! Does anyone have any suggestions please?
by Hopkins
25 September 2024, 09:54
Forum: Quantum
Topic: removing "Dangerous" from arena mode
Replies: 10
Views: 781

Re: removing "Dangerous" from arena mode

Going slightly off topic, but I wonder if Dangerous would have been slightly better balanced in 1v1 if triggering Dangerous causes a loss of Dominance for the defender but no gain for the attacker. That would make the attacker’s and the defender’s decisions more interesting, especially when other ca...
by Hopkins
14 May 2024, 00:47
Forum: Quantum
Topic: Automatic "Re-roll to Win" option
Replies: 0
Views: 289

Automatic "Re-roll to Win" option

When using Relentless and Cruel during someone else's turn, usually it is the case that you'll choose to re-roll in order to win. It would speed up turn based games if the player had the option to set this as default behaviour at the end of their turn. Dangerous could also benefit from something sim...

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