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by Tisaac
30 October 2026, 20:57
Forum: Discussions
Topic: Unable to Contest Moderation
Replies: 5
Views: 134

Re: Unable to Contest Moderation

Semprini72 wrote: ↑30 October 2026, 19:28 Sorry if this is an inappropriate place but I can't seem to find a support forum, which is a frustration on top of a frustration.
https://boardgamearena.com/support
by Tisaac
28 October 2026, 13:01
Forum: Discussions
Topic: iPhone Zoom and Tap problems
Replies: 15
Views: 374

Re: iPhone Zoom and Tap problems

I am still impressed by the phenomenal flexibility and scalability of the platform. I think that a strength is the decentralised nature of the game implementations, but this also gives rise to the inconsistencies we see. For example, in Heat I can zoom around and click successfully. With Arc Nova I...
by Tisaac
16 October 2026, 16:15
Forum: Discussions
Topic: iPhone Zoom and Tap problems
Replies: 15
Views: 374

Re: iPhone Zoom and Tap problems

This happens on both Safari and my browser of choice: Vivaldi. Surely this infuriates more people than just me? Sadly there is actually no difference on iOS with browsers, they are forced to use the same rendering engine of Apple so if there is a bug, it's very likely to be accross all browsers. An...
by Tisaac
16 October 2026, 16:13
Forum: Ark Nova
Topic: Could we get some additional time when an opponent triggers the break
Replies: 15
Views: 750

Re: Could we get some additional time when an opponent triggers the break

DerTodgeweihte wrote: ↑16 October 2026, 13:39
Tisaac wrote: ↑11 October 2026, 09:22 Sounds like a bug to me, please report it
Should i report it as a suggestion or what kind of bug is this?
Anything is fine, as long as it's reported
by Tisaac
16 October 2026, 10:56
Forum: Nemesis: Retaliation
Topic: Winning conditions
Replies: 7
Views: 264

Re: Winning conditions

Alternate thought. Can we implement Table as an additional "Dummy Player" for Elo calculations? Coop mode ELO 100, Standard mode ELO 200, Deadly Mode ELO 250. (Just sample values) If you survive and complete your objective you win vs table. If you do not complete your objective or die you...
by Tisaac
14 October 2026, 20:09
Forum: Nemesis: Retaliation
Topic: Winning conditions
Replies: 7
Views: 264

Re: Winning conditions

I don't know how it would work, but it shouldn't be zero. If you've completed your own objective, it's a win by definition in the board game. I want to feel I've accomplished something rather than "meh, I wish someone failed their mission or got back stabbed. If only the crew left in the lande...
by Tisaac
14 October 2026, 13:57
Forum: Nemesis: Retaliation
Topic: Winning conditions
Replies: 7
Views: 264

Re: Winning conditions

I'm disappointed that if all 5 players in a semi-co-op complete their own objectives the result is a tie and no ELO. It should surely be better than that. I feel robbed after doing 3 hours and collecting 2 eggs from the nest. And how would ELO work in this case actually ? The whole system is based ...
by Tisaac
11 October 2026, 19:51
Forum: Ark Nova
Topic: Warning when discarding a card for an effect wouldn't work
Replies: 4
Views: 245

Re: Warning when discarding a card for an effect wouldn't work

I played a sea creature with a glide effect,and discarded a card with what appeared to be a sea creature icon to it. Nothing seemed to happen.I confirmed my turn and then eventually worked out that the icon hadn't counted because it was a requirement [technically correct iconography,but still poten...
by Tisaac
10 October 2026, 13:33
Forum: Nemesis: Retaliation
Topic: Rule question about playing card action
Replies: 5
Views: 142

Re: Rule question about playing card action

Do you mean at the first round you can play all 5 cards as their actions in one turn? Does BGA really allow that? It's definitely a bug if it does Well in this game: https://boardgamearena.com/tableview?table=928832778 At the end of round one, my last turn I: 1-played Forcing Fire card for its effe...

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