Search found 17 matches

by xevizero
23 June 2025, 14:30
Forum: Rats of Wistar
Topic: Wistar is beautiful but could use some interface upgrades
Replies: 14
Views: 652

Re: Wistar is beautiful but could use some interface upgrades

Hi, dev here. I'm really sorry you have been having UX issues with the game. Do understand that most projects here on BGA are amateur projects or ultra-low budget, so some limitations definitely stem from that - for Rats I tried to give a fresh UX/UI a go but it was only my second game here and it w...
by xevizero
23 June 2025, 14:09
Forum: Mesos
Topic: Inventor Scoring
Replies: 1
Views: 44

Re: Inventor Scoring

Hi, I understand your confusion, the tooltips have been slightly altered compared to the original game rulebook but it may still be confusing. When playing the real game, you would do all that math at the end, so for example you would be at 0 points and have 5 inventors and 4 icons, then you would s...
by xevizero
16 June 2025, 17:05
Forum: Mesos
Topic: Rebalanced shaman
Replies: 3
Views: 125

Re: Rebalanced shaman

How would you rebalance inventors? Are there community discussions & sources for this idea? I'm curious.
by xevizero
05 June 2025, 11:45
Forum: Mesos
Topic: Rebalanced shaman
Replies: 3
Views: 125

Re: Rebalanced shaman

Hi, dev here, thank you for reporting that we forgot to add the explanation for this option to the readme! It was added after development had already completed in order to rebalance two player games specifically. It's not intended to be used for 3, 4 or 5 players games.
by xevizero
29 May 2025, 00:10
Forum: Rats of Wistar
Topic: Tents.
Replies: 3
Views: 100

Re: Tents.

Hi, this is just how the rules of the game work. Makes it more appealing to use cards and other avenues to get more granular explore actions because you can't split the main one.
by xevizero
04 May 2025, 18:36
Forum: Rats of Wistar
Topic: Wistar is beautiful but could use some interface upgrades
Replies: 14
Views: 652

Re: Wistar is beautiful but could use some interface upgrades

Hi, dev here, thanks for the feedback, I'm glad you mostly like the game. I'll try to give some answers here: 1) I'll see what can be done to improve the experience. I'd need some more feedback because most players don't seem to have a problem with this so I would need to know what is the most intui...
by xevizero
01 May 2025, 01:48
Forum: Rats of Wistar
Topic: I can almost smell it!
Replies: 1
Views: 100

Re: I can almost smell it!

Yes, cheese is like a guest! It even counts as one for many objectives and cards. The game is very complex, thankfully there's a good tutorial a some videos/resources online that do help.
by xevizero
29 April 2025, 11:11
Forum: Rats of Wistar
Topic: The coding and UI decisions of this game make it literally unplayable for certain screens
Replies: 9
Views: 412

Re: The coding and UI decisions of this game make it literally unplayable for certain screens

Hi, dev here, wanted to say that I see the feedback and want to make the game a good experience for everyone, just try to understand that it's hard to support all screen sizes and types of devices (big and small screens, touch devices, smartphones as well). I did some testing and found some very spe...
by xevizero
28 April 2025, 14:22
Forum: Rats of Wistar
Topic: Undoing part of your turn
Replies: 5
Views: 183

Re: Undoing part of your turn

I am the game developer and the designer of the BGA experience, yes. The button only says "Save game" because it would be too long otherwise, but the tooltip specifies the behavior in detail. Same thing with the Undo button (and it can't say "restart turn" because it won't always...
by xevizero
28 April 2025, 14:17
Forum: Rats of Wistar
Topic: What are the grey cards
Replies: 2
Views: 48

Re: What are the grey cards

Hi! Those are Heroes. They give 2 skill icons and points on pickup. You can obtain them with the Mission cube from your player board when completing a mission, or with a specific card (and in no other way). They also can trigger combos if you have them!

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