Search found 13 matches

by Leruni
16 June 2026, 18:59
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

This thread should at the moment be about the great job GTS have done, how fantastic it is (like others said) that a premium game experience will be available to play on BGA at all, and how decent it is of the developers to allow that - anything else is disrespectful to the effort done. Anyone who d...
by Leruni
05 June 2026, 11:28
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

GTSchemer wrote: 04 June 2026, 04:31 Zombie support is now about 95% finished, out of 172 logic elements. The goal is to wrap that up this week. I don't know the exact beta timing after that.
Great to hear and thanks for the work as well as the continuous updates GTS!
by Leruni
28 April 2026, 10:59
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

Again great job GTS!

Do you have any idea of timing for beta?
by Leruni
08 March 2026, 20:17
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

New build: * Added "Pause For Transactions" button to double research effects. This allows Jol-Nar to pause and sell RESEARCH AGREEMENT before deciding on a second technology to research. Great work with all the updates and improvements! Some time back you said prio is zombie mode for bet...
by Leruni
21 February 2026, 15:30
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

Thanks GTS, you’re doing an amazing job!

It’s a good prio to get it into beta, which I guess means the zombie mode. Good luck with that!
by Leruni
10 January 2026, 15:18
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

We created one here: https://boardgamearena.com/group?id=19528967 The idea is that since game is so long, it’s really no fun when people quit so groups only for people who will finish game and can be used to advertise new games with specifications which may suit you. We’d kick players reported to le...
by Leruni
05 January 2026, 19:38
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

So the Necrovirus was the last thing that needed implementing other than perhaps some bug fixes? There is a trade card change, technology card change, a massive amount of potential work to make zombie mode functional in all cases, and some BGA required GUI changes. After that, it is up to BGA if an...
by Leruni
15 December 2025, 19:49
Forum: "Alpha" games
Topic: Twilight Imperium
Replies: 792
Views: 121266

Re: Twilight Imperium

To some extent it'll regulate itself when people can chat and be more clear in expectations and then next game they'll only play with whoever's active.

Anyone got a good idea how to set it up? Discord / sub-forum thread here or another TI place?

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