Search found 12 matches

by El Hobo
14 October 2026, 22:26
Forum: Suggestions
Topic: Better tools for groups
Replies: 1
Views: 69

Re: Better tools for groups

Also you could do different types of groups for different purposes, large public groups, private groups, different sized clans or teams. Charge for team features, maybe based on size, let them set up special public statistic pages to show off their custom achievements, tournaments etc.
by El Hobo
14 October 2026, 20:44
Forum: Suggestions
Topic: Better tools for groups
Replies: 1
Views: 69

Better tools for groups

I run a private group for people I like to game with but I find the group features are pretty weak. I get a lot of folks set up discords etc but there should be some better in portal tools too. A couple I thought of: 1. a group game page showing all the tables open to the group and with long expiry ...
by El Hobo
10 October 2026, 18:57
Forum: Twilight Imperium: Fourth Edition
Topic: Dice Rolls and Excitement
Replies: 5
Views: 287

Re: Dice Rolls and Excitement

Space battle cut scenes you can only opt out of with premium :twisted:
by El Hobo
03 August 2026, 17:57
Forum: Twilight Imperium: Fourth Edition
Topic: Counter Offers
Replies: 1
Views: 136

Counter Offers

I noticed that when I counter offer an agreement the initial agreement appears as Rejected which I understand from a procedure perspective but the labeling on this could be very confusing. Indeed it has confused people twice in few games I have already played. I would suggest labeling the initial of...
by El Hobo
18 July 2026, 20:33
Forum: Twilight Imperium: Fourth Edition
Topic: great job
Replies: 0
Views: 190

great job

I've been waiting a long time to see this made available and so far it is very good. The history tab is an nice innovation, and the UI works well for such a complex game. So far this is very playable and it looks great. Great job.
by El Hobo
30 May 2026, 14:33
Forum: The Castles of Burgundy
Topic: Great game
Replies: 1
Views: 243

Great game

This is such a great game, had a lot of fun playing this turn based with my friends. Its a great one for knocking out a turn once or twice a day with your distant buddies.
I would not get this classic to the table nearly as much without the virtual play space so thanks!
by El Hobo
02 April 2026, 05:05
Forum: Space Empires: 4X
Topic: 4 player Deep Space Team Play
Replies: 4
Views: 216

Re: 4 player Deep Space Team Play

Lunalol wrote: ↑30 March 2026, 18:14 Currently, I have no motivation to add for free any option to SE4X on BGA since the author and publisher preferred to finance development on Steam to make players pay.
Ouch. Sorry to hear it. This is a great translation.
by El Hobo
30 March 2026, 00:21
Forum: Space Empires: 4X
Topic: 4 player Deep Space Team Play
Replies: 4
Views: 216

Re: 4 player Deep Space Team Play

Could you add an option to four player deep space where the deep space hexes have a small chance of spawning a new mineral, wreck or lost in space marker each economy turn?
by El Hobo
09 October 2025, 15:03
Forum: Space Empires: 4X
Topic: Space Empires Expansions?
Replies: 13
Views: 2925

Re: Space Empires Expansions?

I've played the table game and played this version and I like this version so much better for all the things it brings to the 'table', especially turn based playing over a longer timeframe. I do wish we could get GMT to do/authorize an expansion of the digital game that would bring a few elements in...
by El Hobo
28 August 2025, 18:04
Forum: Suggestions
Topic: Couple Site Usability suggestions
Replies: 0
Views: 87

Couple Site Usability suggestions

I have a couple things with the web site that I wanted to suggest changes for, namely how games end when playing turn based and how much a pain it is to get to your table list after doing a turn. From a feel good perspective I think that when a turn based game ends there should be a final table stat...

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