Search found 26 matches

by JustAnItch
05 July 2026, 17:14
Forum: Heat: Pedal to the Metal
Topic: Suggestion: Highlight the phase during each turn
Replies: 1
Views: 62

Re: Suggestion: Highlight the phase during each turn

Please DO NOT POST BUGS on this forum. Please report (and vote) bugs on : https://boardgamearena.com/bugs
by JustAnItch
06 March 2026, 05:07
Forum: Official announcements [en]
Topic: Heat : Tunnel Vision Expansion
Replies: 21
Views: 1940

Re: Heat : Tunnel Vision Expansion

I'm assuming this means the Enhanced Turn-Based option is also no longer in alpha? In my experience it has worked flawlessly in both the main branch and the alpha testing branch. Will be nice to not have to play friendly to use it. Unfortunately, no. I found out the hard way that bugs were actually...
by JustAnItch
26 January 2026, 16:45
Forum: Heat: Pedal to the Metal
Topic: tunnel vision expansion
Replies: 13
Views: 1473

Re: tunnel vision expansion

...and we're live!
by JustAnItch
26 January 2026, 01:49
Forum: Heat: Pedal to the Metal
Topic: Downshift in flood
Replies: 6
Views: 180

Re: Downshift in flood

Crocknuts wrote: 19 January 2026, 14:23 Ah. Do they have those rules in BGA 'how to play" area? I searched the 'advanced rules' and didn't see any keywords for flood.
I added them, for when the new expansion drops. (I think)
by JustAnItch
13 January 2026, 06:00
Forum: SpellBook
Topic: Familiar rush too dominant, strong, and boring
Replies: 11
Views: 1164

Re: Familiar rush too dominant, strong, and boring

After almost 75 games so far, and a pretty strong WR, I want to correct my previous post. I don't take back that familiar rush is a viable strategy, nor is it necessarily unfun. It's consistent points and is an active filter to help you learn 2-3 spells before ending the game. That said, I'm fairly ...
by JustAnItch
08 January 2026, 03:31
Forum: SpellBook
Topic: Familiar rush too dominant, strong, and boring
Replies: 11
Views: 1164

Re: Familiar rush too dominant, strong, and boring

I like to think of this game to be similar to Dominion. Every match has a unique set of spells, of which the game is to figure out how to optimize and learn the best combination of them, in order to get the highest score before the game ends. If the game would be about who can learn all 7 spells fas...
by JustAnItch
07 January 2026, 04:57
Forum: SpellBook
Topic: Solo Mode Handicap
Replies: 3
Views: 212

Re: Solo Mode Handicap

Salisha wrote: 05 January 2026, 21:16 Would be nice if there were any instructions at all re the Solo mode.
It's in the tutorial as well as the rulebook
by JustAnItch
05 January 2026, 05:57
Forum: Heat: Pedal to the Metal
Topic: tunnel vision expansion
Replies: 13
Views: 1473

Re: tunnel vision expansion

Ain't we all waiting impatiently? Better that the devs are taking their time though, to make sure there aren't any bugs.
by JustAnItch
16 December 2025, 15:19
Forum: Heat: Pedal to the Metal
Topic: AI drivers with different speed?
Replies: 2
Views: 117

Re: AI drivers with different speed?

Having a modifier is part of the official rules. Having different modifiers for different cars, is not. Generally BGA adaptions only contain the official rules. But if you make a bug report, and get enough upvotes, the devs might (keyword: might) do add the feature anyways.
by JustAnItch
09 October 2025, 08:01
Forum: Mini Rogue
Topic: Hardest difficulty wins with all characters (base + expansion)
Replies: 1
Views: 388

Re: Hardest difficulty wins with all characters (base + expansion)

Mini Rogue is a challenging game, but once you get the hang of it, it's really rewarding and pretty easy. In fact, there's no need to watch a video that someone decided to plug in the BGA forums, against BGA ToS.

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