Search found 177 matches

by DrKarotte
17 September 2019, 20:03
Forum: Stir Fry Eighteen
Topic: Tofu card and game variants added
Replies: 0
Views: 26

Tofu card and game variants added

Good news for all chefs on BGA: You can now choose all the Stir Fry 18 game variants from the official rulebook plus two additional point goals suggested on the BGA forum. The variants are: Close the Kitchen Variant : This is a scoring variant. After the first player reaches the points goal or highe...
by DrKarotte
14 September 2019, 07:19
Forum: Time Masters
Topic: Turn based????
Replies: 1
Views: 31

Re: Turn based????

The game is - as far as I know - coded in a way that does not work turn based, so the game has been removed from the list.
by DrKarotte
12 September 2019, 20:19
Forum: icecoldicehockey
Topic: Updates Thread
Replies: 2
Views: 68

Re: Updates Thread

Thank you for the report. In future please raise a bug report in the bugs forum.
There is indeed a mistake in the cards files, that will be fixed soon together with a graphics update :)
by DrKarotte
06 September 2019, 08:54
Forum: Sobek
Topic: Spiel Sobek heute abend
Replies: 1
Views: 45

Re: Spiel Sobek heute abend

Erster Tipp: Auf englisch schreiben (oder französisch). Zweiter Tipp: Genauer beschreiben, was da schiefgelaufen ist. Wenn es ein Bug im Spiel ist, diesen melden, sofern unbekannt, oder für den Bug stimmen. Dritter Tipp: Auch wenn's ärgerlich ist, am besten "Schwamm drüber", ansonsten würde wohl nur...
by DrKarotte
31 August 2019, 22:36
Forum: Developers
Topic: notifyPlayer and setSynchronous
Replies: 6
Views: 146

Re: notifyPlayer and setSynchronous

Why should a private notif have a delay? The concept seems to be intended for notifications sent to all.
by DrKarotte
30 August 2019, 08:10
Forum: Developers
Topic: Stock and sildeToObject.
Replies: 6
Views: 134

Re: Stock and sildeToObject.

Did you try to add some z-index to the temporary object?
by DrKarotte
27 August 2019, 17:49
Forum: Developers
Topic: Adding new options
Replies: 2
Views: 49

Re: Adding new options

Thanks, that's perfect then :-)
by DrKarotte
27 August 2019, 14:39
Forum: Developers
Topic: Adding new options
Replies: 2
Views: 49

Adding new options

I don't know if this has been asked before somewhere. The question is simple: I want to add new option(s). Unfortunetely, the option is needed during the game, not just in setup. The doc says: "New global variable or game option accessed during the game (if it's only used during setup, it should be ...
by DrKarotte
27 August 2019, 08:10
Forum: Gear & Piston
Topic: Why not turnbased?!?!?
Replies: 2
Views: 55

Re: Why not turnbased?!?!?

That's indeed a pity. The reason is - as far as I know - that the game was taken from turn based play because there occured severe bugs which made the game stuck, which was even worse. This was reported as bug, but "Won't fix" is the only response of the dev. He could not reproduce the bug. Probably...
by DrKarotte
25 August 2019, 22:41
Forum: Discuss about board games
Topic: Difference in Field Scoring for Carcassone
Replies: 1
Views: 71

Re: Difference in Field Scoring for Carcassone

The difference is, as far as I know, the "point of view": In the first you check all fields once, in the second each city once. In the first variant one city can gain points several times.

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