Search found 66 matches

by ddyer
17 March 2026, 20:31
Forum: YINSH
Topic: Yinsh Discord Server
Replies: 0
Views: 68

Yinsh Discord Server

There's a discord server for Yinsh. Suitable for all Yinsh topics, and not specifically
limited to BGA

https://discord.gg/eD6b737Eup
by ddyer
14 March 2026, 23:28
Forum: Official announcements [en]
Topic: Yinsh: The Elegant Dance of Rings
Replies: 9
Views: 1340

Re: Yinsh: The Elegant Dance of Rings

I've started a discord server to make a better place for chat about Yinsh
https://discord.gg/eD6b737Eup
by ddyer
29 December 2024, 22:48
Forum: DVONN
Topic: Any updates on remaining Project GIPF games?
Replies: 21
Views: 1186

Re: Any updates on remaining Project GIPF games?

on Boardspace, I eventually implemented Tamsk with digital timers. But the realtime
aspect makes it not a good candidate for BGA.
I'm working on Matrx for Boardspace btw, but I support Gipf everwhere. 1000 flowers and all that.
by ddyer
11 February 2024, 22:43
Forum: Daybreak
Topic: Game information
Replies: 4
Views: 668

Game information

The game duration is listed as 19 minutes. I don't find that credible at all.

The stats list (as of this moment) 60,876 games played. That's over 1000 game a day. I find
that pretty incredible too. Is it accurate? Is there any way to see overall stats for all those games?
by ddyer
23 October 2023, 01:09
Forum: Hex
Topic: suggestions
Replies: 0
Views: 8018

suggestions

the variable coloration of the hexes makes it hard to guage the lines - uniformly colored hexes would be better.
there ought to be an on-screen resign button, not only the hidden concede option.
by ddyer
22 October 2023, 23:36
Forum: Hawaii
Topic: Start turn over
Replies: 0
Views: 8329

Start turn over

There are so many situations where there are serial choices in your turn, and end up
with a head-banging bad final choice. There ought to be a way to start your turn over
and make different choices. In a friendly game this is the normal way such errors or
misclicks are handled.
by ddyer
30 March 2023, 22:23
Forum: Tokaido
Topic: general comments
Replies: 0
Views: 8381

general comments

Everything works, but the interface is very basic. The graphics are terribly low res, especially if you zoom up a little. Some rollovers, with hits and higher res graphics, would help a lot. When making choices, the important details other than the cards to choose from are difficult or impossible to...
by ddyer
23 October 2022, 18:09
Forum: "Beta" games
Topic: Meridians, a 2-player abstract game, is now in Beta
Replies: 2
Views: 533

Re: Meridians, a 2-player abstract game, is now in Beta

Isn't the center hex in the board supposed to be removed?
by ddyer
18 October 2022, 20:42
Forum: "Beta" games
Topic: Meridians, a 2-player abstract game, is now in Beta
Replies: 2
Views: 533

Re: Meridians, a 2-player abstract game, is now in Beta

Played well. One suggestion - annotate opponent stones that are en prise too.
by ddyer
28 August 2022, 07:11
Forum: "Beta" games
Topic: Just One
Replies: 8
Views: 1103

Re: Just One

yes, you need a much larger word list, and also more varied. simple, common, nouns are too easy. also, you should make it more prominent who the clue is for. on replays, our players kept getting shanghied into a different game. I suppose that is bga's problem not yours, but players being invited to ...

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