Search found 9 matches

by efidiaf
03 November 2024, 07:39
Forum: Terraforming Mars
Topic: Two actions mostly all the time please
Replies: 162
Views: 11016

Re: Two actions mostly all the time please

In almost any cases one action is advantageous, unless when specific actions must be done quickly. The request is understandable, but I don't think it's appropriate to set a house rule like that and expect others to accept it. Selling a project card shouldn't have counted as actions, but here we are.
by efidiaf
17 August 2024, 09:58
Forum: Terraforming Mars
Topic: Arena mode, proposal to limit the hand to 16 cards
Replies: 11
Views: 668

Re: Arena mode, proposal to limit the hand to 16 cards

You just need to learn how to terraform faster. I promise you that AI Central is not OP. on average, terraforming is completed in 10 generations, very rarely in 9, often in 11. If the AI is available in 3rd generation, that means 16 cards drawn for free, or 48 credits off, not counting the game opp...
by efidiaf
15 August 2024, 00:15
Forum: Terraforming Mars
Topic: Search for Life important rule for beginners
Replies: 5
Views: 861

Re: Search for Life important rule for beginners

Certainly. But in many cases that I see they just do it.
by efidiaf
13 August 2024, 13:54
Forum: Terraforming Mars
Topic: Search for Life important rule for beginners
Replies: 5
Views: 861

Search for Life important rule for beginners

So many players misunderstand the rule. It says, "3 victory points if you have one or more Science resources here." So multiple Science token, either by CEO's favorite project or multiple successful searches, DO NOT let you have 6 points or more. Yes, you can have multiple Science resource...
by efidiaf
07 August 2024, 05:58
Forum: Terraforming Mars
Topic: Best and Worst Corps discussion
Replies: 151
Views: 15612

Re: Best and Worst Corps discussion

My list for the corporate era: 1. Teractor 2. Mining Guild 3. Tharsis 4. Ecoline 5. Inventrix 6. Credicor 7. Saturn systems 8. IC - very conditional 9. Phobolog - very conditional 10. Helion 11. Thorgate 12. UNMI IC is too underrated. Unlike Phoblog's titanium, there are so many building cards whic...
by efidiaf
02 August 2024, 01:36
Forum: Terraforming Mars
Topic: Best and Worst Corps discussion
Replies: 151
Views: 15612

Re: Best and Worst Corps discussion

I don't play None-Corp, so no opinion.

My personal Corp Era tier

1. Interplanetary Cinematics/Tharsis
2. Teractor/Credicore
3. Saturn System
4. Ecoline/Phoblog
5. Mining Guild/Thorgate/Inventrix
6. Helion/UNMI
by efidiaf
01 August 2024, 21:43
Forum: Terraforming Mars
Topic: Banlist discussion for TfM
Replies: 37
Views: 3162

Re: Banlist discussion for TfM

Hackers It's either completely useless, or when it's effective it's game breaking to the point where it's unfun for the hacked player. Getting hacked early is pretty much a death sentence in most cases, yet you still have to sit through and play out the remainder or the game or 50% completion so yo...
by efidiaf
01 August 2024, 21:40
Forum: Terraforming Mars
Topic: Banlist discussion for TfM
Replies: 37
Views: 3162

Re: Banlist discussion for TfM

There are some powerful cards, but there are none that destroys the fun.

I'd prefer some corporation rebalances.
by efidiaf
04 July 2024, 07:02
Forum: Terraforming Mars
Topic: Two actions mostly all the time please
Replies: 162
Views: 11016

Re: Two actions mostly all the time please

This is a mistake from the designer's part.

Shoudn't have allowed selling cards as an action.

The two action mandatory rule, which I prefer, may be arguable.

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