Search found 9 matches

by clavat
27 April 2020, 10:48
Forum: Developers
Topic: [NEW GAME] Avé Caesar available for testing
Replies: 22
Views: 10227

Re: [NEW GAME] Avé Caesar available for testing

Hi, great work so far, I played a 3 player game till the end and that's my feedback: - Endgame scoring is not working (not sure if you are aware), everyone got 1 point when crossing the finish line, which resulted in a triple tie. - Please add this to the horses CSS the following line, as the css t...
by clavat
24 April 2020, 13:33
Forum: Developers
Topic: [NEW GAME] Avé Caesar available for testing
Replies: 22
Views: 10227

Re: [NEW GAME] Avé Caesar available for testing

I and many of my friends love this game, so I'd be very excited to see it launch! Hello SamHellerman, I'm glad to see that the community are excited like me with the idea to replay that game :) I almost finish the development part, now the next step, also important is to get the license usage right...
by clavat
22 April 2020, 07:47
Forum: Developers
Topic: [Solved] Waiting before triggering next state
Replies: 9
Views: 1746

Re: Waiting before triggering next state

Hello, I agree with the solution of DoctorPelusa. In your states.inc file you could use the parameter "action" http://en.doc.boardgamearena.com/Your_game_state_machine:_states.inc.php#action . In my opinion you can implement in both server and client side : Server side, at the end of the p...
by clavat
21 April 2020, 22:46
Forum: Developers
Topic: [NEW GAME] Avé Caesar available for testing
Replies: 22
Views: 10227

Re: [NEW GAME] Avé Caesar available for testing

Thank you @Een for the kick fix.

Last update today :
- Add animation on horse moving
- Spectator mode is working
- minors bugs fixes
by clavat
18 April 2020, 18:12
Forum: Developers
Topic: Car races with 100 tracks
Replies: 5
Views: 1155

Re: Car races with 100 tracks

Hello, Maybe another idea is to let player choose before the game start ? The first "state" of your game will be this state, so you can develop a custom screen to choose a race. (I have in mind for the game Colt Express, there is a first screen to choose our character, you can get inspirat...
by clavat
18 April 2020, 18:03
Forum: Developers
Topic: [NEW GAME] Avé Caesar available for testing
Replies: 22
Views: 10227

Re: [NEW GAME] Avé Caesar available for testing

Hello, Thank you to everyone for your positive feedback ! I fixed the bug concerning scores calculation that leading to tie in all cases... I also added 2 statistics following the proposition of Benoit314 : Number of turns player should pass when he can't play Number of turns player was in leading p...
by clavat
14 April 2020, 07:48
Forum: Developers
Topic: [NEW GAME] Avé Caesar available for testing
Replies: 22
Views: 10227

Re: [NEW GAME] Avé Caesar available for testing

Hello, Thank you for your feedback, I just fixed the php error and CSS issue, thank you again ;) Can you help me with statistics ? I should add some stats at the end of the game, currently I have only for players : Number of turns Has salued Caesar Number of remaining cards at the end of the game I ...
by clavat
13 April 2020, 20:33
Forum: Developers
Topic: [NEW GAME] Avé Caesar available for testing
Replies: 22
Views: 10227

[NEW GAME] Avé Caesar available for testing

Hello, I'm glad to announce I just finished a first version of the game Avé Caesar, and I think it is now ready to be tested by you and i'm excited to hear what you think about my game, the GUI, the mechanism and other stuff. For information, this game is my really first game on BGA :D For the peopl...
by clavat
13 April 2020, 14:14
Forum: Developers
Topic: Game statistics : clarification needed
Replies: 3
Views: 762

Re: Game statistics : clarification needed

Hello, Player statistics use a player ID, so it is specific to one player, instead of Game statistic is global for the current game table. For example a player can give up at "number of turns" : 10, and game continue without him, so you will continue to increment the global "number of...

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