Search found 9 matches

by Kennyyy
22 January 2014, 10:39
Forum: Developers
Topic: Server syntax error: Fatal error: Call to undefined method
Replies: 7
Views: 5949

Re: Server syntax error: Fatal error: Call to undefined meth

Bon, c'est debugge (en tout cas cette etape la, maintenant ca bug plus loin mais c'est une autre histoire...). Ce qui se passe: ajax appelle bien une fonction rollDice(), presente dans .action, mais cette meme fonction appele a son tour une methode du meme nom (rollDice()) de .game... et c'est la qu...
by Kennyyy
16 January 2014, 14:27
Forum: Developers
Topic: Game progression to give up
Replies: 2
Views: 1778

Re: Game progression to give up

Thanks. I've just coded something like that (to quickly reach the 50%).
by Kennyyy
16 January 2014, 01:38
Forum: Developers
Topic: Game progression to give up
Replies: 2
Views: 1778

Game progression to give up

HI, for Hex game, as several Bug reports suggested, it would be good to be able to give up the game (you can clearly know you are loosing for sure before the game ends) before the progression reach 50%. It appears to be possible to tune this parameter (player told me for example their is no minimum ...
by Kennyyy
16 January 2014, 01:33
Forum: Developers
Topic: What Coding Program do you use?
Replies: 7
Views: 3908

Re: What Coding Program do you use?

For Geany: Do any of these programs make it possible for me to have all the files open in seperate tabs, =>Yes it understands the code (coloring it) =>Yes and enables me to see the outcome (play now on BGA)? => Not sure what do you mean here, but I think the answer is no. You will still need to send...
by Kennyyy
13 January 2014, 02:31
Forum: Developers
Topic: What Coding Program do you use?
Replies: 7
Views: 3908

Re: What Coding Program do you use?

I personally like Geany (http://www.geany.org/). It's available on both Linux and Windows, knows most of the file formats and have a terminal included and all classical editor features.
by Kennyyy
05 December 2013, 06:19
Forum: Developers
Topic: Creating a database
Replies: 3
Views: 3201

Re: Creating a database

Hi, you can create a table (or more precisely: request for the creation of a new (or several new) table(s) at the creation of a game table). To do that just go in your project folder and edit the dbmodel.sql file. In it you will see that you can describe the table(s) you need to be created at the be...
by Kennyyy
02 December 2013, 04:13
Forum: Developers
Topic: High quality images?
Replies: 3
Views: 2207

Re: High quality images?

In the developer FAQ (http://en.doc.boardgamearena.com/Studio_FAQ) :
If you are developing a game for which we have a licence, we will usually provide art files from the publisher.
So I imagine they are high quality ones...
by Kennyyy
02 December 2013, 02:33
Forum: Developers
Topic: Get move number
Replies: 3
Views: 2431

Re: Get move number

Yes thanks, a global variable should work here. I could also create a state but I already used two special ones once this first move has been played so if I can avoid one more...
by Kennyyy
01 December 2013, 03:43
Forum: Developers
Topic: Get move number
Replies: 3
Views: 2431

Get move number

Hi, developing a simple game (based on reversi tuto), I would like to know if there is a simple way to retrieve the move number (I need to detect if I'm at the first move) on the sever side (in .game.php). I would like to avoid an SQL request to do it and I can't find it in the doc... Thanks. Vincent

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