Interface improvement ideas - terraform distance and tribe base/neighbour terrain icons

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UmbraEagle
Posts: 1
Joined: 15 February 2021, 15:59

Interface improvement ideas - terraform distance and tribe base/neighbour terrain icons

Post by UmbraEagle »

2 related ideas I propose:

1) Program the software so that when a player has chosen their tribe it shows all vacant zones of the map with small (0/*, 1, 2, 3) symbols. This enables a player to clearly see the difficulty level of expansion paths extending beyond neighbouring tiles. It is somewhat easy to track neighbouring tiles but to also memorise distance 2 and 3 zones is harder and can create mix-ups and mistakes. In any case newer and sporadic players will not need to slow the game down by needing to refer to their 7 terrain circle guide.

2) For each tribe that players choose, to the right of this clan name or simply below or nearby a simple diagram of neighbour + base terrain for that clan would enable players to easily reference and visualise the natural expansion paths for their opponents. Again this is without needing to view each opponent's player card to see their terrain wheel. I have had to spend time checking a lot for my neighbouring players to see where I might be blocked off if I'm not fast enough etc.

I have other interface ideas unrelated to terrain so might post a new thread on that. Anyway hope this suggestion could maybe help.
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sheppo
Posts: 19
Joined: 23 October 2020, 17:17

Re: Interface improvement ideas - terraform distance and tribe base/neighbour terrain icons

Post by sheppo »

You may want to post your suggestion here, or check to see if there's a similar suggestion you can upvote. I believe players have requested viewing faction boards during selection (similar to your second suggestion), so that might already be there.
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