A Tedious Plague

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TwoTottaBonne
Posts: 6
Joined: 12 December 2021, 19:56

Re: A Tedious Plague

Post by TwoTottaBonne »

I'm looking for anyone to explain why there's so much difficulty around this issue, whether it's a slowpoke or a slowpoke apologist. Thus far, I've yet to hear anyone muster a rational argument for why this sort of behavior is so common (either the pushback in chat or the slow play in the first place).

Coming up empty, but at least I know not to join games with you, so I get something out of it. Take what you can get, eh?
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Silene
Posts: 980
Joined: 23 October 2013, 17:50

Re: A Tedious Plague

Post by Silene »

TwoTottaBonne wrote: 19 December 2021, 06:01 I'm looking for anyone to explain why there's so much difficulty around this issue, whether it's a slowpoke or a slowpoke apologist. Thus far, I've yet to hear anyone muster a rational argument for why this sort of behavior is so common (either the pushback in chat or the slow play in the first place).
It's because there are different people who value different things ;)
Check out the Allround-League: https://boardgamearena.com/group?id=7870115 --> a league where you have matches of random games vs. other players in your group. Season 9 registration oct. '25.
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CB Droege
Posts: 344
Joined: 30 November 2012, 02:26
Location: Munich
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Re: A Tedious Plague

Post by CB Droege »

Perhaps the issue is the disconnect between the names of the speeds and the restrictions?

playing a game set to "8 turns per day" does not enforce that speed. I play "1 turn per day" games because I typically take a turn every day, but like the freedom of two days away if I need it (I often miss playing on weekends). If I wanted toi play a game where 1 turn per day was actually enforced, I would have to pick "2 turns per day".

The solution is to pick the right timer for your preferred speed. Just might have to ignore the names of the timers.
TwoTottaBonne
Posts: 6
Joined: 12 December 2021, 19:56

Re: A Tedious Plague

Post by TwoTottaBonne »

@Silene: Sure, some people value things like respecting the time and preferences of the people who create games with clearly outlined expectations and some people are selfish ***, I get that, but I don't get why there is so much reluctance to actually do anything to remove the *** from games where they refuse to follow the posted speed limit or communicate. The only way the karma system on the site could possibly work would be if people were actually willing to boot slow players from fast games and force a karma hit. That way the slowpokes wouldn't be able to join 85%+ games, but currently they can join them and, for me and those like me who prefer a faster pace, ruin them.

The simplistic replies are getting really entertaining, who else has some useless nonsense to spout?


**Moderator Edit: please refrain from using profanity and insults in the Forums, as everywhere on BGA. This is a family-friendly platform.
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twenty9oh7
Posts: 118
Joined: 10 August 2020, 16:26

Re: A Tedious Plague

Post by twenty9oh7 »

Looking into your game that you left and it appears that it was a Clans of Caledonia game with you playing in Puerto Rico while others were joining from the US, France, and Japan. My best guess is that the difference in time zones plus the fact that BGA is very liberal with the amount of time given even in "fast play" makes your desires difficult to achieve. I understand your dilemma, which is why I only play asynchronous games with friends and I play live games when I want to move quickly and even then the "fast" games go slower than sometimes desired.

It appears that when creating a table, there is a way to restrict playing times between certain time periods in your time zone and you can restrict the language of the players who join your table, but this doesn't really work all that well: viewtopic.php?t=21546

So tbh, the only things that can improve your dilemma is to restrict who you play with (friends or trusted players, table settings for prospective players, joining play groups within your timezone, etc.), petition to BGA to allow an option to only play with people from certain time zones, or adapt and change your expectations so that you play live games when wanting to have a fast pace and accepting the limitations that come with asynchronous play.

One idea for restricting who you play with is in your table creation methods. As table administrator you can obviously set the pace of the game and restrict some of the prospective players, but on the "Table Configuration" area you can modify the "(no presentation yet)" to state something like "Players expected to play 8 moves per day". This can be seen by those who are viewing open games and then as the table administrator you can clarify your expectations with those at your table before commencing.

If I have a desire to play asynchronous with people who aren't my friends, I tend to play multiple games of the same game at once so that it the delays in action are less frequent.

As for BGA reports,
Here's a suggestion to find players by country: https://boardgamearena.com/bug?id=26987
Suggestion to restrict by timezone: https://boardgamearena.com/bug?id=13703
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