I routinely see people who have dozens of time penalties in the last 60 days, but still have 100% karma. I personally prefer to play with players who honor the time limits. Why don't karma ratings account for time penalties? Why should someone who basically NEVER runs out of time have the exact same karma as someone who routinely runs out of time? I'm not asking for the karma "formula" because I know I can probably find that in the FAQs; I'm asking for the logic behind it. I think people who honor time limits should be enabled to play with others who do the same, but how are they supposed to do that? You can give players who run out of time a red thumb, but that's only after they've already joined the game and you've found out that their karma is misleading, and the community is just too large to reliably filter players that way.
I have a player who constantly pushed the 24-hour time limit and ran out a few times, and I tried to give this player a red thumb. I didn't want to just say "personal opinion" because that doesn't help anyone else avoid players who don't honor time limits, and I think it's perfectly fair to say players like that should have slightly lower karma. Some people might not like that, but if they think it's okay to run out of time occasionally (or often), then they should have no complaints whatsoever about a mechanism that requires them to play with others who do the same. It's nothing personal, just a perfectly reasonable preference. Anyway, the system said "it's this player's first game and you can't give them a red thumb" but the player has played the game 20 times, with 4 victories! What is going on here? I have had a premium membership before and am considering one again, but seeing how the karma ratings work makes me reluctant to do so. I looked through the forums to see if there was any enlightening discussion on this, but after a few pages of threads, I realized it would be hard to sift through them, even with search terms. If anyone can direct me to an existing thread that can shed some light on this, I would appreciate it.
I'm not going to kick the player out because it would be unfair to the other player. I also prefer to finish a game, unless it just started and someone is already running out of time before anybody is really even invested in the game.
I have a player who constantly pushed the 24-hour time limit and ran out a few times, and I tried to give this player a red thumb. I didn't want to just say "personal opinion" because that doesn't help anyone else avoid players who don't honor time limits, and I think it's perfectly fair to say players like that should have slightly lower karma. Some people might not like that, but if they think it's okay to run out of time occasionally (or often), then they should have no complaints whatsoever about a mechanism that requires them to play with others who do the same. It's nothing personal, just a perfectly reasonable preference. Anyway, the system said "it's this player's first game and you can't give them a red thumb" but the player has played the game 20 times, with 4 victories! What is going on here? I have had a premium membership before and am considering one again, but seeing how the karma ratings work makes me reluctant to do so. I looked through the forums to see if there was any enlightening discussion on this, but after a few pages of threads, I realized it would be hard to sift through them, even with search terms. If anyone can direct me to an existing thread that can shed some light on this, I would appreciate it.
I'm not going to kick the player out because it would be unfair to the other player. I also prefer to finish a game, unless it just started and someone is already running out of time before anybody is really even invested in the game.