Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Board Game Arena Official announcements
User avatar
Piiickle
Posts: 1
Joined: 24 March 2021, 14:41

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by Piiickle »

Agree that the solo mode --- fully described in the rulebook --- would be a great boon to new players. And some people prefer it in any case --- Stegmaier knows how to design a good Automata player.

Still very exciting to have on BGA.
User avatar
Bondaluh
Posts: 17
Joined: 25 January 2016, 01:14

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by Bondaluh »

Wil The Grey wrote: 14 January 2022, 19:20 No. With using the hotseat option you can just type in a name for your opponent that you make up and it will switch between you when it is "their" turn.
Thank you very much, I didn't know that. Have never tried that, but sounds really useful.
User avatar
lordofwatersheep
Posts: 22
Joined: 21 May 2021, 19:01

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by lordofwatersheep »

Speusippus wrote: 14 January 2022, 16:12
Babyrhinorainbows wrote: 13 January 2022, 22:39
generalpf wrote: 13 January 2022, 15:42



Was this glorification part of the licensing deal?
Haha that is what I came here to ask. Given the man's online personality I would not be surprised if that was the case.
...what? I haven't noticed any particularly self-aggrandizing aspect to Stegmaier's online presence. What are some specifics you have in mind?
For me, it's not his online personality(which is indeed humble), but his marketing strats & approaches, where he grabs every opportunity he can to turn everything into marketing
User avatar
UmarSlobberknocker
Posts: 8
Joined: 23 August 2017, 18:58

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by UmarSlobberknocker »

Solo Mode - I don't usually ask for much but I'm full on requesting the solo mode for this one. I have really wanted to figure this game out but I don't want to waste other people's time while I'm reading every card, tile, map, etc...
User avatar
VanHlebar
Posts: 68
Joined: 24 September 2019, 02:30

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by VanHlebar »

lordofwatersheep wrote: 17 January 2022, 13:36 For me, it's not his online personality(which is indeed humble), but his marketing strats & approaches, where he grabs every opportunity he can to turn everything into marketing
So what you are saying is he is a fantastic business person with good marketing skills? :)
User avatar
nightlyraver
Posts: 4
Joined: 24 January 2011, 20:23

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by nightlyraver »

Excellent game and excellent job adapting it to BGA!
User avatar
Mondyro
Posts: 1
Joined: 04 July 2021, 04:49

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by Mondyro »

This is an interesting game to go in to blind.

Two friends and I went in yesterday without knowing anything about the game. By the end of the game we now have a really good idea of how to play and how the game works. It took us 125 minutes to complete.

Thanks to the Devs for putting together such a well made game.
User avatar
lordofwatersheep
Posts: 22
Joined: 21 May 2021, 19:01

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by lordofwatersheep »

VanHlebar wrote: 17 January 2022, 17:39
lordofwatersheep wrote: 17 January 2022, 13:36 For me, it's not his online personality(which is indeed humble), but his marketing strats & approaches, where he grabs every opportunity he can to turn everything into marketing
So what you are saying is he is a fantastic business person with good marketing skills? :)
Exactly!
User avatar
Thyme71
Posts: 4
Joined: 12 December 2016, 14:05

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by Thyme71 »

Turn order is being resolved incorrectly. Turns are supposed to go clockwise around the map and your neighbors are supposed to be the neighbors on map. Right now turn order is being determined randomly without any relation to the board and neighbors are not based on map position.
User avatar
JaderSegatto
Posts: 7
Joined: 24 February 2016, 02:24

Re: Jamey Stegmaier's TAPESTRY: No time to rest for leaders.

Post by JaderSegatto »

AmassGamesYouTube wrote: 12 January 2022, 15:09 Two hours :)
I have played around 20 games so far on BGA. A 2-player game lasts between 30 and 60 minutes. A 3-player one between 60 and 100min. I haven't played with 4 or 5 players on BGA yet, but with the box it can last up to 3h. It all depends on how agile the players are.
Locked

Return to “Official announcements [en]”