Changing wording from the original game

Game development with Board Game Arena Studio
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JeroenDemeyer
Posts: 9
Joined: 04 May 2021, 18:00

Changing wording from the original game

Post by JeroenDemeyer »

Suppose that the text of a card in the physical board game is unclear or badly translated, does BGA have to use the text from the physical board game or is it OK to change it?

In particular, I'm talking about Seasons, which was originally made in French. The English version is a translation and there are a few mistakes. One example which is obvious even for players who don't know the game:
- FR: À chaque fois que le marqueur Saison avance de 3 cases ou plus, recevez 4 cristaux ou 1 énergie
- EN: Whenever the Season marker moves forward by 3 or more spaces during a round, receive 4 crystals or 1 energy

The English translation has this added text "during a round" which seems to indicate that the effect can only be used once during a round (which is not the case). So I'd rather remove this text in BGA. I can't remove it on the art, but at least I could remove it on the tooltip.

Another example is Potion of the Ancients which has the word "crystallize" which should have been "transmute".
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thoun
Posts: 1619
Joined: 10 December 2020, 22:25

Re: Changing wording from the original game

Post by thoun »

You should ask the publisher about that to see if they agree (if you're the game's dev, else ask him/her to do it)
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tchobello
Posts: 693
Joined: 18 March 2012, 13:19

Re: Changing wording from the original game

Post by tchobello »

JeroenDemeyer wrote: 30 January 2022, 20:35 Suppose that the text of a card in the physical board game is unclear or badly translated, does BGA have to use the text from the physical board game or is it OK to change it?

In particular, I'm talking about Seasons, which was originally made in French. The English version is a translation and there are a few mistakes. One example which is obvious even for players who don't know the game:
- FR: À chaque fois que le marqueur Saison avance de 3 cases ou plus, recevez 4 cristaux ou 1 énergie
- EN: Whenever the Season marker moves forward by 3 or more spaces during a round, receive 4 crystals or 1 energy

The English translation has this added text "during a round" which seems to indicate that the effect can only be used once during a round (which is not the case). So I'd rather remove this text in BGA. I can't remove it on the art, but at least I could remove it on the tooltip.

Another example is Potion of the Ancients which has the word "crystallize" which should have been "transmute".
Chrono-Ring:
french rules : L’effet de la Bague temporelle ne fonctionne que lorsque le marqueur Saison avance de 3 cases ou plus en une seule avancée.
english rules :The Chrono-Ring’s effect only triggers when the Season marker moves forward by 3 or more spaces in a single movement.

you need to check is rule is correctly implemented here

Potion of the Ancients :
french rules : L’effet de cristallisation de la Potion des Anciens est le même que celui de la Potion de Vie du jeu de base.
english rules : The transmutation effect of the Potion of Ancients is as for the Potion of Life in the base game.
Potion of Life effect is transmutation indeed...

BTW, there are also 'official' bugs to be fixed...
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