Accept/Decline option for turn-based games.

Suggestions & ideas / Suggestions & idées
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JustHere4Tichu
Posts: 19
Joined: 06 February 2022, 18:42

Accept/Decline option for turn-based games.

Post by JustHere4Tichu »

Hi,

I think applying an accept/decline option when the table has become full and ready to start, as there already is fo real-time games, would be useful addition. I have noticed that the player that initially opens up the turn based game table has no option to decline the start of the game when it becomes full and ready to start. I have had the experience where two friends join a 3, or 4, player game (a long game) and have towards the end played it as a semi co-op game where one player who has no chance of winning helps his/her friend to win when they would not have won otherwise. I personally, don't like the idea of playing against two friends in the same, long game when I have spent a long time and a lot of effort to win, to be the victim of this kind of kingmaking or semi co-op play.

Therefore, I would like there to be the option to accept or decline the start of a turn-based game, please.

Thanks
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Jest Phulin
Posts: 1856
Joined: 08 July 2013, 21:50

Re: Accept/Decline option for turn-based games.

Post by Jest Phulin »

How will seeing who is at the table prevent kingmaking?
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voriki
Posts: 773
Joined: 28 August 2020, 12:27

Re: Accept/Decline option for turn-based games.

Post by voriki »

Jest Phulin wrote: 28 April 2022, 14:57 How will seeing who is at the table prevent kingmaking?
It won't.

OP opened many of these topics in every signle subforum, completely disregarding the downsides of this suggestion.
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