Countdown for "Ambush" and "Retreat" ??

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montsegur
Posts: 14
Joined: 03 January 2012, 18:37

Countdown for "Ambush" and "Retreat" ??

Post by montsegur »

Today I ve played a scenario where my opponent took endless time to confirm "AMBUSH or not". The same for retreat to which hex.
When the implementation will be 100 % done is there a plan to do a countdown here? i thought about this : What would happen if he knows that he would loose the game and simply doesn t confirm Ambush or where he wants to retreat?
AFAIK I ll have no chance to kick him out ? Is this correct?
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Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Countdown for "Ambush" and "Retreat" ??

Post by Tisaac »

montsegur wrote: 04 June 2022, 22:51 Today I ve played a scenario where my opponent took endless time to confirm "AMBUSH or not". The same for retreat to which hex.
When the implementation will be 100 % done is there a plan to do a countdown here? i thought about this : What would happen if he knows that he would loose the game and simply doesn t confirm Ambush or where he wants to retreat?
AFAIK I ll have no chance to kick him out ? Is this correct?
As long as he is active, his clock goes down. When it reach 0, you can kick him out.
montsegur
Posts: 14
Joined: 03 January 2012, 18:37

Re: Countdown for "Ambush" and "Retreat" ??

Post by montsegur »

Thanks, Ok like a chess clock. At the moment no clock is visible so I wanted be sure.
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Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Countdown for "Ambush" and "Retreat" ??

Post by Tisaac »

montsegur wrote: 05 June 2022, 15:43 Thanks, Ok like a chess clock. At the moment no clock is visible so I wanted be sure.
Be sure to not join table in training mode then.
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