Played for the first time last night.. Aesthetic is great and a lot of the processes are really well designed.
The biggest issue for me (like others) was how slow the rounds went. Players offering endless different types of trade every turn when they keep getting rejected, and also players not responding to trade offers (maybe not noticing) wasted minutes at a time.
When I play IRL, we tend to make everyone's resource cards visible to everyone else. It's not like it's really protected information, you can work out 95% of people's hand by keeping track of what they get off each dice role. Even if people don't want hands to be visible, there's not really any reason why trades couldn't be automatically declined.. the amount of info this would reveal (which couldn't be known by keeping track of dice rolls) is minimal
The biggest issue for me (like others) was how slow the rounds went. Players offering endless different types of trade every turn when they keep getting rejected, and also players not responding to trade offers (maybe not noticing) wasted minutes at a time.
When I play IRL, we tend to make everyone's resource cards visible to everyone else. It's not like it's really protected information, you can work out 95% of people's hand by keeping track of what they get off each dice role. Even if people don't want hands to be visible, there's not really any reason why trades couldn't be automatically declined.. the amount of info this would reveal (which couldn't be known by keeping track of dice rolls) is minimal