Pylos

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sourisdudesert
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Joined: 23 January 2010, 22:02

Pylos

Post by sourisdudesert »

We have the pleasure to host a new game on BGA: Pylos, a game from David G. Royffe published by Gigamic !

Pylos is a wonderful and beautiful abstract from the famous "Gigamic Wooden abstract series" (with Quoridor and Quarto). Needless to say it is both beautiful and tricky!

The goal of the game is to build a pyramid of balls. At your turn, you must place a ball, and you win the game if you manage to be the one to place the last ball at the top of the pyramid. Looks simple? Yes, but no: you have only 15 balls, so that the winner will be the player who manage to "save" the biggest number of balls during the play thanks to the following rules:
  • Instead of placing a ball, you can move up one of your ball - if some space is available on an upper level -, or
  • If you manage to have a square of 4 balls of your color, you can take back 1 or 2 balls from the pyramid.
Of course, you'll have to play to make sure YOU are taking advantage of these 2 rules and to make sure your opponent can't.

BGA would like to send a big "thank you" to Gigamic (4 games on BGA! Thanks!) and also Stanislav Stepanenko who developed this very good adaptation in the BGA Studio!

Enjoy!

Post scriptum: nobody reads PS. And it's sad, because sometimes it contains some clue for the next game on BGA: "lelya". Bing.
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Oso
Posts: 701
Joined: 29 September 2011, 04:04

Re: Pylos

Post by Oso »

Oh, a new game :).

But, I don't like Pylos, It's a game really predictable and high chances of repeating the same move
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klee1816
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Joined: 21 March 2013, 20:46

Re: Pylos

Post by klee1816 »

Post scriptum: nobody reads PS. And it's sad, because sometimes it contains some clue for the next game on BGA: "lelya". Bing.
Any ideas?
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