Suggestions For Arena Scenarios

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Wiking44
Posts: 142
Joined: 10 June 2022, 14:07

Suggestions For Arena Scenarios

Post by Wiking44 »

I was thinking that since Arena is a competitive mode can we limit the available scenarios to just the most balanced and take out the beginner scenarios or the win on first turn or with one lucky card scenarios to make it more balanced.
Would everyone consider a vote for your say top 3 scenarios..
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Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Suggestions For Arena Scenarios

Post by Tisaac »

Wiking44 wrote: 24 November 2022, 18:41 I was thinking that since Arena is a competitive mode can we limit the available scenarios to just the most balanced and take out the beginner scenarios or the win on first turn or with one lucky card scenarios to make it more balanced.
Would everyone consider a vote for your say top 3 scenarios..
Yeah we agree, we just need to make such a list.
PaskinsP
Posts: 76
Joined: 13 April 2022, 18:38

Re: Suggestions For Arena Scenarios

Post by PaskinsP »

I consider Arena to be the gold competition discipline... so this should take careful consideration.

One approach could be as in RTS such as Starcraft for example, with its rotation of map pools.
Then again, scenarios in M44 have far more impact than mere maps on an RTS.

Limiting the scenario pool to just 3 would be inmensely stale.

So to the contrary, M44 Arena could be more akin to the card pool of a Trading Card game, as HearthStone for example.

They are very aware to avoid stale-ness as a priority.

We will need to find our own equilibrium over here.

But I'm quite sure the more map pool the better, so I envision banning a handful of maps, and have Arenas be played at random among the rest. Certainly better this than just having a few select maps to repeat over and over...
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Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Suggestions For Arena Scenarios

Post by Tisaac »

PaskinsP wrote: 24 November 2022, 23:18 I consider Arena to be the gold competition discipline... so this should take careful consideration.

One approach could be as in RTS such as Starcraft for example, with its rotation of map pools.
Then again, scenarios in M44 have far more impact than mere maps on an RTS.

Limiting the scenario pool to just 3 would be inmensely stale.

So to the contrary, M44 Arena could be more akin to the card pool of a Trading Card game, as HearthStone for example.

They are very aware to avoid stale-ness as a priority.

We will need to find our own equilibrium over here.

But I'm quite sure the more map pool the better, so I envision banning a handful of maps, and have Arenas be played at random among the rest. Certainly better this than just having a few select maps to repeat over and over...
Yeah we think the same: just remove the couple scenarios that cause trouble to play in a competitive environment and keep the rest.
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