Flame Tanks Do Not Work

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Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: Flame Tanks Do Not Work

Post by Tisaac »

Wiking44 wrote: 16 December 2022, 23:19
Tisaac wrote: 16 December 2022, 00:25
Wiking44 wrote: 15 December 2022, 20:46

Yes the database scenarios that have flame tanks do have the badge but still do not work correctly
For example I created a online version of JDRommels Biak Airfield Trap and the tank with the badge does not work as a flame tank
Spécial units + badge. Badge alone wont work.
How do you make armor a “special unit” in the M44 Editor?
It gives me the option to make elite units but makes armor 4 figures instead of 3
Yup, elite units. And then maybe you need to manually change the unit count back to 4 ? Or maybe it's automatically handled with these info ? Cant remember.
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Wiking44
Posts: 142
Joined: 10 June 2022, 14:07

Re: Flame Tanks Do Not Work

Post by Wiking44 »

Tisaac wrote: 16 December 2022, 23:24
Wiking44 wrote: 16 December 2022, 23:19
Tisaac wrote: 16 December 2022, 00:25
Spécial units + badge. Badge alone wont work.
How do you make armor a “special unit” in the M44 Editor?
It gives me the option to make elite units but makes armor 4 figures instead of 3
Yup, elite units. And then maybe you need to manually change the unit count back to 4 ? Or maybe it's automatically handled with these info ? Cant remember.
It works Tisaac!
Thank you just used the editor to make an elite tank unit changed the figure count to 3 and added the FT Badge!!
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