I was just trying to play Oriflamme. It's in beta right now and lobbies take a bit to set up.
There's one person with a lobby currently open who is clearly AFK. When we get enough players to start a game, they don't accept the game starting and it times out every time. When I try to make a new lobby so I can hopefully get an actual game running, it forces me to join their lobby.
This seems like a somewhat frustrating oversight. There are many reasons why people might not want to join a lobby, even if it technically matches their specifications.
There's one person with a lobby currently open who is clearly AFK. When we get enough players to start a game, they don't accept the game starting and it times out every time. When I try to make a new lobby so I can hopefully get an actual game running, it forces me to join their lobby.
This seems like a somewhat frustrating oversight. There are many reasons why people might not want to join a lobby, even if it technically matches their specifications.