Is the goal for BGA to have every rule functional?

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JonWashington
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Joined: 23 July 2022, 08:07

Is the goal for BGA to have every rule functional?

Post by JonWashington »

I know devs are still working and I appreciate everything they're doing and the community helping but I guess I'm wondering where the finish line is? I realize there will always be strange stuff (like using landing craft to evacuate in Dunkirk, etc...) that can't be programmed but I'm wondering about things like Tigers and the special rules for the Winter Wars scenarios etc... Those seem pretty basic and adding them would open up a huge amount of content. Besides what's loaded, I've only found two breakthrough scenarios that can be played with what is live now. And Crusader on here has a crucial special rule omitted. Baseline British should be able to get a medal at the fort in top right and it's not there.

Is the ultimate goal to have everything on a summary card working? or will it remain limited to what's in the (frankly obsolete and severely lacking) M44 editor?

Thanks for the responses to my previous questions about this.
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MagnusNygaard
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Joined: 16 October 2022, 12:16

Re: Is the goal for BGA to have every rule functional?

Post by MagnusNygaard »

Bump...
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Tisaac
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Joined: 26 August 2014, 21:28

Re: Is the goal for BGA to have every rule functional?

Post by Tisaac »

There is no end goal. The game will continue to have some new features, new scenarios as long as the community keep playing and as long as devs are here. However, we have less "pressure" on things that can't be "flagged" in the editor because adding these features will be quite restricted to the one scenario that has this special rule. So we will probably first try to add things like Crusaders, maybe trains, etc...
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JonWashington
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Joined: 23 July 2022, 08:07

Re: Is the goal for BGA to have every rule functional?

Post by JonWashington »

Tisaac wrote: 17 January 2023, 13:48 There is no end goal. The game will continue to have some new features, new scenarios as long as the community keep playing and as long as devs are here. However, we have less "pressure" on things that can't be "flagged" in the editor because adding these features will be quite restricted to the one scenario that has this special rule. So we will probably first try to add things like Crusaders, maybe trains, etc...
Thanks for the answer. I realize one-off rules will never happen but I'm thinking more stuff like Tigers or Hobart's funnies, and the stuff on the "Actions" cards like Camouflage, Resupply, and the Winter Wars ones; Winter Weather, Reduced Visibility, etc... I'd be willing to volunteer time to make these things happen, keeping in mind I have zero programming experience.

Also wondering about New Flight Plan and other combat cards.
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