I've played this game a half dozen or so times and it SEEMS like the way to play is too nickel and dime the VPs with visitor cards, maybe throw in a few big wine orders in there, and bam! 20 victory points while the "value" players are still putting their shoes on.
More specifically, you should ALWAYS sell a wine field at the beginning of the game for money (tempo over value), you should (most of the time) play visitor cards for VPs (again, tempo over value), etc. I could be wrong that's my first impressions let's say.
All in all, the game feels a little too fast, or more specifically, the game is over before I get to enjoy the "engine" I've built. Does anyone agree, or is it just me? It makes me wonder if a 30 point variant would "work" and be fun.
More specifically, you should ALWAYS sell a wine field at the beginning of the game for money (tempo over value), you should (most of the time) play visitor cards for VPs (again, tempo over value), etc. I could be wrong that's my first impressions let's say.
All in all, the game feels a little too fast, or more specifically, the game is over before I get to enjoy the "engine" I've built. Does anyone agree, or is it just me? It makes me wonder if a 30 point variant would "work" and be fun.