These changes are specifically aimed at the full version of the game (Agora+Pantheon), which seems to be the most complex and skill-based.
The main idea is to tone down the most unfair cards, which can give a player a huge advantage very early on in the game, while giving their opponent almost no possible counterplay. There are also a couple of smaller tweaks to bring the power level of certain cards/tokens closer together.
In my opinion, it's important to make cards interesting and fun to play with without making them overly demoralizing for your opponent (looking at you "Steal a Wonder").
Lastly, I'm trying to make these changes as minimalistic as possible because i think the game design of 7WD is great and larger changes would make the game too different and confuse people too much.
1.) The most important changes
"Knossos" (Wonder)
2.) Changes to make the difference in power level of Wonders smaller:
"The Temple of Artemis" and "Curia Julia"
3.) Balance changes to Progress tokens:
"Organized crime"
4.) Other changes to Conspiracy cards
"Espionage"
So these are all the changes. What do you guys think? Would this be a positive change for the game? I'm mainly interested in the opinions of the top players, but anyone is welcome to discuss
The main idea is to tone down the most unfair cards, which can give a player a huge advantage very early on in the game, while giving their opponent almost no possible counterplay. There are also a couple of smaller tweaks to bring the power level of certain cards/tokens closer together.
In my opinion, it's important to make cards interesting and fun to play with without making them overly demoralizing for your opponent (looking at you "Steal a Wonder").
Lastly, I'm trying to make these changes as minimalistic as possible because i think the game design of 7WD is great and larger changes would make the game too different and confuse people too much.
1.) The most important changes
"Knossos" (Wonder)
- you can no longer place an influence cube after picking this wonder
- +2 victory points
- new effect: "Exchange a wonder with your opponent" (constructed for unconstructed)
2.) Changes to make the difference in power level of Wonders smaller:
"The Temple of Artemis" and "Curia Julia"
- -2 coins
- -2 victory points
- +1 victory point
- +2 victory points
3.) Balance changes to Progress tokens:
"Organized crime"
- i̶n̶ ̶a̶d̶d̶i̶t̶i̶o̶n̶,̶ ̶d̶r̶a̶w̶ ̶t̶h̶e̶ ̶t̶o̶p̶ ̶C̶o̶n̶s̶p̶i̶r̶a̶c̶y̶ ̶c̶a̶r̶d̶
- new effect: "You can trigger your unprepared Conspiracy cards" (credit to Barrel Rider)
- in addition, you gain a coin for each space the Conflict token moves towards your opponent
4.) Other changes to Conspiracy cards
"Espionage"
- now has the same effect as "The Great Library" (choose 1 of 3 randomly selected discarded Progress tokens)
- new effect: "Gain the amount of coins equal to the number of influence cubes of the player who has more of them placed in the Senat. Your opponent loses up to the same amount."
So these are all the changes. What do you guys think? Would this be a positive change for the game? I'm mainly interested in the opinions of the top players, but anyone is welcome to discuss