Embedded coding and signs - instructions?

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A Suitable Boy
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Joined: 01 February 2022, 18:32

Embedded coding and signs - instructions?

Post by A Suitable Boy »

There are some embedded coding and signs in the text that you are not suppsed to change in the translated text string.
Are there some general instructions of how to deal with these signs and coding? Things like; What you can change and what cannot be changed. What they mean etc.
In particular I would like to know about the ** coding, but some kind of general guide would be good to have too.
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cigma
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Re: Embedded coding and signs - instructions?

Post by cigma »

Some very common signs in games and tutorials:
*text* = bold print (mostly used in tutorials)
[green]text[/green] = green print (mostly used in tutorials), the same applies to red and blue. Don't translate the color word (Remember to check if you use an online translator)!
${text} is programming a variable and should not be translated, e. g. keep ${You} !
<br /> is programming a line break

Some very common signs in the main page:
<strong class="text-strong">text</strong> = bold print
<span style="text-decoration:underline">text</span> = text underlined
<br> is programming a line break
<a href="https://boardgamearena.com/gamepanel?game=gamename" class="postlink">https://boardgamearena.com/gamepanel?game=gamename</a> is programming a link and should not be changed

If you find anything else you can ask here.
Last edited by cigma on 27 May 2023, 14:01, edited 1 time in total.
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A Suitable Boy
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Re: Embedded coding and signs - instructions?

Post by A Suitable Boy »

Thanks for the reply.
In addition I wonder about the ** coding. E.g. **text**.
What does this mean? Is it also some kind of coding, meaning that the "text" inbetween should not be altered?
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cigma
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Re: Embedded coding and signs - instructions?

Post by cigma »

A Suitable Boy wrote: 27 May 2023, 09:19 In addition I wonder about the ** coding. E.g. **text**.
What does this mean? Is it also some kind of coding, meaning that the "text" inbetween should not be altered?
Hm, this might be depending on the game. Where did you find it?
I see it in Ark Nova. There it is for bold print also, and you should translate the text: **text**.

In Ark Nova you can also find things like <CONSERVATION>. Don't translate them, they are programming an icon.
#zan_zendegi_azadi / #woman_life_freedom
#StandWithUkraine
Language is a source of misunderstanding. (Antoine de Saint-Exupery: The Little Prince) But it is also the source of understanding - it all depends on how you use it. :-)
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A Suitable Boy
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Joined: 01 February 2022, 18:32

Re: Embedded coding and signs - instructions?

Post by A Suitable Boy »

Ok thanks. Yes, I found it in ArkNova.
I thought that *text* was bold... Is ** that as well?
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Tisaac
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Re: Embedded coding and signs - instructions?

Post by Tisaac »

A Suitable Boy wrote: 29 May 2023, 08:00 Ok thanks. Yes, I found it in ArkNova.
I thought that *text* was bold... Is ** that as well?
I think i usually put ** over * to avoid things to get matched when i dont want them to get matched.
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