There seems to be somewhat different cultures about what kind of chat is permitted.
With friends I play with IRL, the rules are simple – absolutely everything is allowed except showing your cards. Here are some examples. All these things are said by a vice, or a renegade pretending to be a vice.
1) Ask the sheriff if it's okay to fire a gatling or provoke indians, and refrain from doing so if the sheriff says no;
2) When playing General store, ask the sheriff first which card they want, and then assume any other player picking that card to be evil;
3) When having only one card in hand, that being a particularly good card, tell the sheriff which card it is and that the sheriff can panic-take it if they so desire. (In fact, in our IRL games this works even if there are more cards in hand; we just lift that one card slightly above the others. Of course, the sheriff still makes the decision to actually take it or not.)
On the other hand, some players seem to be very much against this behaviour. It actually came to me as a surprise. I always thought that discussion like this (and as a part of it, lying, too) would be a core part of the game.
Would it be possible to make some options about this visible when creating the game in the first place.
With friends I play with IRL, the rules are simple – absolutely everything is allowed except showing your cards. Here are some examples. All these things are said by a vice, or a renegade pretending to be a vice.
1) Ask the sheriff if it's okay to fire a gatling or provoke indians, and refrain from doing so if the sheriff says no;
2) When playing General store, ask the sheriff first which card they want, and then assume any other player picking that card to be evil;
3) When having only one card in hand, that being a particularly good card, tell the sheriff which card it is and that the sheriff can panic-take it if they so desire. (In fact, in our IRL games this works even if there are more cards in hand; we just lift that one card slightly above the others. Of course, the sheriff still makes the decision to actually take it or not.)
On the other hand, some players seem to be very much against this behaviour. It actually came to me as a surprise. I always thought that discussion like this (and as a part of it, lying, too) would be a core part of the game.
Would it be possible to make some options about this visible when creating the game in the first place.